Micoro contorllers String Art
Course Overview
The 3D Design and Fabrication program aims to give students the collaborative, flexible and multi-layered skill set to keep in step with this exciting field in 21st century industry. Through practical design challenges and team building exercises the students will learn how to leverage the emerging technologies that are changing industry and solving complex world problems every day. Students will be introduced to a range of tools and skills from 3D design/ printing to microcontrollers that will allow them to create for advanced manufacturing, reverse engineering and rapid prototyping and design verification. Embedded in this course is also the entrepreneurial process of designing and launching their product for a company. This course gives students practical, interdisciplinary skills to apply cutting edge manufacturing techniques to an increasing wide range of industries that are welcoming automation.
CONTENTS
CHAPTER 2
Woodwork
&
Microcontrollers
Part 1 - Low Poly string art design
Part 2 - Microbit and Coding
Part 3 - Assembling and project presentation
CHAPTER 1
Designing Tiny homes
Part 1 - Basic Tinkercad creation and presentation display
Part 2 - How to create simulations
Part 3 - Bringing our work into VR and AR
LED String Art
CHAPTER 2
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Woodworking and digital design
Today we will be learning about 3 different trades/careers as well as their tools and techniques to create a final project.
These trades/careers are
Carpentry, 3D Design/Fabrication and Programming
Project Sections
Measure and saw board, hammer in nail design and string design with yarn
Hook up Gemma hardware, code light patterns into LED strip with Makecode
Design Gemma holder in Tinkercad
Materials for project (30 students):
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CARPENTRY
The first trade we will look at is carpentry. A carpenter is someone who builds and repairs things made from wood. Humans have been building useful products out of wood for a very long time. Today those who make things like furniture, utensils, decorative items, toys, and musical instruments are known as woodworkers. Carpenters work on larger structures.
Carpenters make parts of buildings, such as staircases, door frames, and rafters. Their work may also include installing kitchen cabinets, countertops, molding, and trim. Carpenters use many hand tools such as saws, hammers, pliers, planes to smooth wood, and levels to tell if lines are straight. They also use many power tools.
The work of carpenters has changed over the years. At one time, most structures were made completely out of wood. That changed with the use of concrete and steel in construction. However, carpenters are still very much in demand. They build wooden frames for buildings and for concrete floors. Their jobs also go beyond wood. Carpenters are familiar with many aspects of the building trade. Some carpenters install insulation in buildings, some install drywall, and others may tile floors.
To become a carpenter, a person has to gain experience. Some technical schools offer two-year degrees in carpentry. However, most carpenters work as an apprentice before they can practice on their own. An apprentice is a student who works with an experienced tradesperson to gain hands-on training in a particular field. Apprenticeships for carpenters last about three to four years. During this period students learn how to use the many tools required for the job. They also learn math skills and safety skills. Let’s get started!
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Safety First!
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PART 1 - A
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What you will need
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Preparing the boards.
Measure your board 12 inches (1ft)
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Squaring your measurement
Use the square to measure a straight line across your board
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Clamp your board
Use the mini clamp to secure the board to your desk.
Leave enough room for your hand to saw.
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Saw your board
Line up the saw and draw it back 6-10 times to create a groove. Then begin sawing with a forwards, back motion.
Make sure your hand is not close!
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Hand over your hard work!
Give the other half of the board to your partner
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PART 1 - B
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What you will need
LED String Art
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Line up your design
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Hammer in your nails. Nails should go no further than two clothespins in height!
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String it around
Tie the string where you will start and start to move around your design (do a full loop around each nail)
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Almost done
Tie a knot around the last nail and you are done!
Tie a knot here
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Nail the microbit onto the design
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Plug the LED into the correct jumpers
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PART 2
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Programmer
Put simply, a programmer works with code. Coding is the a method of communicating with a computer. It is using a language that a computer understands to give a computer instructions in order to perform specific functions. Coding allows us to create things such as computer software, websites, apps and video games.
There are various types of different code, depending on what you want to develop. And different “programming languages” that each have their own set of rules. But basically, coding is giving instructions to a computer in order to produce a desired outcome.
In this project we are learning some coding to talk to our hardware. The hardware is called a Gemma, which is a little microcontroller that can be used to attach to all kinds of sensors. We will program it to light up a set of LED’s in a variety of different ways. Let’s get into it!
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What you will need
Part 2
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Setup (click on the picture for the video)
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display colours
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download the code to the microbit
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display multiple colours with inputs
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colours with music
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Let’s rotate pixels
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Let’s learn how ranges work
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program a rotating colour
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display custom colours with a sound input
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display colours randomly with a sound input
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Change the x axis to change the colours
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Get the microbit to read your sound level
program a rotating colour (bonus no video)
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PART 3
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Assemble your design and add your code to make it come alive!
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Bonus designs