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ALPHA GAMEPLAY TRAILER

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ELEVATOR PITCH

Imagine the ultimate mix of ZELDA and FABLE where you become a demigod and fight alongside Thor’s mighty hammer MJÖLNIR.

Equipped with MAGNETISM and ELEMENTAL PROPERTIES you’re able to explore world full of puzzle dungeons, and bizarre characters and creatures.

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UNIQUE SELLING POINT

MAGNETISM SYSTEM

Pull objects or enemies together or push them aside by MANIPULATING their positive and negative pole using electric force of Mjölnir.

CATCH arrows flying in FROM THE AIR and give them a new target.

(Showcase GIF - Not implemented yet)

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GAMEPLAY

CHALLENGING PUZZLE DUNGEONS

Explore unique dungeons with complex puzzles based on an ELEMENTAL PHYSICS SYSTEM.

Use magnetism to CHANGE the behavior of puzzles and OPEN NEW WAYS to solve it.

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GAMEPLAY

DYNAMIC WEAPON SWITCH COMBAT

Transform Mjölnir into three weapon types in a fully DYNAMIC FIGHTING SYSTEM

All Enemies have their strengths and weaknesses that play along with the ELEMENTAL and DYNAMIC WEAPON SYSTEM

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GAMEPLAY

NARRATIVE

Follow a personal and compelling ten-hour main story with FULLY VOICED cutscenes.

Talk to people or unique NORSE CREATURES to solve their problems and learn more about the god-abandoned world of MIDGARD.

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GENRE & CONTENT

GENRE

SINGLEPLAYER open world �ACTION-ADVENTURE

CONTENT

10 hours of a FULLY VOICED MAIN STORY

3 MAIN CITIES and many villages

PLATFORM

PC, PlayStation 5, XBox Series X

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PIXELMAD STUDIOS

ALEXANDER LORENZ�Game-Director

ANDREAS HÄBERLI�Code-Director

ANJA SCHMIDT�2D-Artist

ALEXANDRA MALYGINA�2D-Artist

MICHAEL LANGE�Level-Designer

IBRAHIM KIRSCHSTEIN�Game-Designer

KEVIN FERREIRA�Marketing & Press Relations

BENJAMIN STÖBER�Marketing

NORA BRUNS�Narrative-Designer

ANNA BRÜMMER�Accountant

TIMON AKLIKLI�Management-Assistent

SEBASTIAN EDELMANN�Narrative-Director

BENJAMIN EDELMANN�Level-Director

VICTOR KOZLOV�Programmer

MILAS BAUMGARTEN�Programmer

ALEXANDER URGIEN�Composing

FELIX HEMKER�Composing

JOSHUA QUECK�Technical-Artist

YOUNG ROK KIM�3D-Artist

SEBASTIAN GROSCHUPP�3D-Artist

RIKKI ALBERT�Creature-Artist

ELISA GALINDO GARCÍA�Character-Artist

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STATE & GOALS

STATE

Published PROOF OF CONCEPT

Finished FINAL GAME-DESIGN

Developed PROJECT MANAGEMENT

GOALS

Upgrade to UNREAL ENGINE 5

Getting funded by PUBLISHING

Console ports for PS5 and XBX

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SALES & MARKETING

AUDIENCE

GAMERS who love to discover and interact with an immersive, story driven OPEN WORLD

People who like to COLLECT, CRAFT, and develop their own SKILL BASED WAY to defeat enemies

PHYSICAL

SOUNDTRACK by Audio Department, Printed world map, ARTBOOK and additional MERCHANDISE

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SUMMARY & LINKS

KEY FACTS

Title:�Developer:�Genre:�Controls:�Scope:�Estimated Release:�Platforms:�Engine:

LINKS & CONTACT

Soulborn�Pixelmad Studios UG�Action-Adventure�Gamepad / Keyboard�10 hours main story�Mid 2022�Windows / XBX / PS5�Unreal Engine 4 / 5

Web:�Social Media:�Discord:��Alexander Lorenz:�Sebastian Edelmann: