CS 3366: Human Computer Interaction
Chapter 9: Collaboration and Social Media Participation
October 4, 2011
Mohan Sridharan
Based on Slides for the book: Designing the User Interface (5th Edition)
9-1
Collaboration and Social Media Participation
9-2
Characteristics and Examples of Collaboration and Social Media Participation
9-3
Collaboration and Participation
9-4
Time/Space Matrix Model of Group-Supported Work
9-5
Field Evolving over Time
9-6
Asynchronous Distributed Interfaces: �Different Place, Different Time
9-7
Asynchronous Distributed Interfaces: �Different Place, Different Time
9-8
E-mail message on an iPhone
Google’s web-based email (Gmail)
Asynchronous Distributed Interfaces: �Different Place, Different Time
9-9
Asynchronous Distributed Interfaces: �Different Place, Different Time
9-10
Visualization of the communication pattern of an “answer person” on the left, and a “discussion person” on the right (Welser et al).
Asynchronous Distributed Interfaces: �Different Place, Different Time
9-11
Asynchronous Distributed Interfaces: �Different Place, Different Time
9-12
Asynchronous Distributed Interfaces: �Different Place, Different Time
9-13
Asynchronous Distributed Interfaces: �Different Place, Different Time
9-14
Bob’s ACL Kneeboard, a threaded discussion board for people who have suffered tears of the anterior cruciate ligaments in their knees. (http://factotem.org/cgi-bin/kneebbs.pl)
Asynchronous Distributed Interfaces: �Different Place, Different Time
9-15
Starting screen for a virtual classroom from the Los Angeles County Office of Education
Synchronous Distributed Interfaces:�Different Place, Same Time
9-16
Synchronous Distributed Interfaces:�Different Place, Same Time
9-17
Synchronous Distributed Interfaces:�Different Place, Same Time
9-18
Parental control system to oversee children’s online activities http://www.sentryparentalcontrols.com/
Synchronous Distributed Interfaces:�Different Place, Same Time
9-19
Synchronous Distributed Interfaces:�Different Place, Same Time
9-20
Face-to-Face Interfaces: Same Place, Same Time
9-21
Face-to-Face Interfaces: Same Place, Same Time
9-22
Face-to-Face Interfaces: Same Place, Same Time
9-23
Face-to-Face Interfaces: Same Place, Same Time
9-24
Students in an online classroom. Activity is monitored by color: speech in yellow, hand
motion in red, body motion in green. Under each student is a timeline of their individual
activity and at the bottom is an activity picture (using the colors) of the class (Chen)
Face-to-Face Interfaces: Same Place, Same Time
9-25
Modulor II is a time-dependent architectural work of art in which participants create new patterns daily by collaboratively weaving colored strings through an interactive labyrinth of luminous poles. (Halkia and Local)
Questions for consideration
9-26