Inspiring a creative education
ReadyGen Grade 2 Unit 1
T-P-T Scenes
Problems on the Playground
Swing on a Playground via Adobe Stock
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Create
Assess
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Overview�Standards�Vocabulary �Skill-building
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OVERVIEW
BIG IDEA
Students write an original story and act it out through a guided drama experience.
ESSENTIAL QUESTION
How do writers and actors create a clear sequence of events in a story?
INTEGRATED LEARNING OUTCOME
Students work in groups to retell events from “How Monsters Solve Problems” with T-P-T (tableau-pantomime-tableau) scenes. Then they write and perform new scenes based on the theme “Problems on the Playground.”
SEL Book by Whimsyworkshopteaching.com
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Develop Craft
Skill-Building
MATERIALS
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Integrated Learning Outcome
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Via Big Idea
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Overview
INTEGRATED LEARNING �OUTCOME
Problems on the Playground
Your school wants a series of scenes to show new students how to be kind and get along at recess.
Your class will read the story “How Monsters Solve Problems” and brainstorm strategies for solving problems that happen around the school or playground.
Students will then work in partners to create two T-P-T scenes; Scene 1 shows a problem and Scene 2 shows how to solve it. Storyboards for the scenes will demonstrate a clear beginning (tableau), middle (pantomime), and end (tableau) through writing and drawing. Recording on video is optional.
*SEL Book by Whimsyworkshopteaching.com
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Standards
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Standards
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English/Language Arts Standards�
RL.2.3
Describe how characters in a story respond to major events �and challenges.
RL.2.5
RL.2.6
Describe the overall structure of a story, including describing how the beginning introduces the story and the ending concludes the action.
Acknowledge differences in the points of view of characters, including by speaking in a different voice for each character when reading dialogue aloud.
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Standards
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English/Language Arts Standards�
RL.2.7
Use information gained from the illustrations and words in a print or digital text to demonstrate understanding of its characters, setting, or plot.
SL.2.1.B
SL.2.2
Build on others' talk in conversations by linking their comments to the remarks of others.
Recount or describe key ideas or details from a text read aloud or information presented orally or through other media.
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Standards
W.2.3
Write narratives in which they recount a well-elaborated event or short sequence of events, include details to describe actions, thoughts, and feelings, use temporal words to signal event order, and provide a sense of closure.
English/Language Arts Standards
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W.2.6
With guidance and support from adults, use a variety of digital tools to produce and publish writing, including in collaboration with peers.
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Standards
Theatre Arts Standards�
2.TH:Cr1.a
Propose potential new details to plot and story in a guided drama experience.
2.TH:Cr2.b
Contribute ideas and make decisions as a group to advance a story in a guided drama experience.
2.TH:Cr3.b
Use and adapt sounds and movements in a guided drama experience.
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Standards
Theatre Arts Standards�
2.TH:Pr4.a
Interpret story elements in a guided drama experience.
2.TH:Re8.b
Alter voice and body to expand and articulate nuances of a character in a guided drama experience.
Identify causes and consequences of character actions in a guided drama experience.
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2.TH:Pr4.b
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Vocabulary
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Theater Vocabulary
SCENE
A situation that is part of a play or story.
SETTING
Where a story or event takes place.
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The people or animals in a story.
CHARACTER
NEUTRAL
The actor’s body is relaxed, lengthened and aligned.
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Theater Vocabulary
PANTOMIME
Acting without words through facial expression, gesture, and movement.
TABLEAU
A silent and motionless depiction of a scene created by actors, often from a picture. The plural form is tableaux.
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ACTOR
A person, male or female, who performs a role in a play.
FREEZE
Actors or dancers stop moving and remain in the same still, silent position.
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Movement Vocabulary
NON-LOCOMOTOR
Movement that remains in place; movement that does not travel from one location to another or in a pathway through space (for example, walk, run, tip-toe, slither, roll, crawl, jump, march, gallop, prance, hop, skip, slide, leap).
LOCOMOTOR
Movement that travels from one location to another or in a pathway through space (for example, bend, twist, turn, open, close, swing, sway, spin, reach, pull).
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GESTURE
An expressive and planned movement of the body or limbs.
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Via AYP Summer Camp
Theater Vocabulary
SCENE
A situation that is part of a play or story.
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Scenery for Vietnamese Water Puppets Via Flickr
SETTING
Where a story or event takes place.
The scenery or background used to create the location for
a play.
Theater Vocabulary
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CHARACTER
The people or animals in a story.
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Via Max Pixely
Theater Vocabulary
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NEUTRAL
The actor’s body is relaxed, lengthened
and aligned.
Via Max Pixely
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Theater Vocabulary
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ACTOR
A person, male or female, who performs a role in a play.
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Via B Studios
Theater Vocabulary
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FREEZE
Actors or dancers stop moving and remain
in the same still, silent position.
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Via B Studios
Theater Vocabulary
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PANTOMIME
Acting without words through facial expression, gesture, and movement.
Theater Vocabulary
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Via B Studios
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TABLEAU
A silent and motionless depiction of a scene created by actors, often from a picture. The plural form is tableaux.
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Via Big Idea
Theater Vocabulary
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GESTURE
An expressive and planned movement of the body or limbs.
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Via B Studios
Theatre Vocabulary
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NON-LOCOMOTOR
Movement that remains in place.
Bend, twist, turn, open, close, reach, pull.
Movement Vocabulary
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Ballerina Near at Brown Wall Via Pixabay
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LOCOMOTOR
Movement that travels from one location to another.
Walk, run, tip-toe, leap, hop,jump.
Movement Vocabulary
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Jumping for Joy Via Pixabay
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Skill-building
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Skill-building
Table of Contents
Table of Contents
Skill-building strategies for theatre.
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Skill-building
Teaching Tips
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Tips For Teachers: Using Tablets in the Classroom
Teacher Tips
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Skill-building
Expectations for Using Tablets in the Classroom
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Skill-building
Prepare the space for moving.
STRATEGY 1
In the video (slide 34), TK students move tables and chairs to prepare the space for moving. The teacher cues them into place with a wood block. How will you move desks and tables to create your space?
Considerations:
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Skill-building
STRATEGY 1
Prepare the Space
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Prepare the Space: Create a routine to form a circle.
FUNGA ALAFIA
Skill-building
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STRATEGY 1
Prepare the Space
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West African Drums via Pexel
Nigerian Welcome Song: Funga Alafia
Funga alafia, (Welcome, blessings)
ashay, ashay (Let it be so)
With my thoughts, I welcome you.
(Hands to eyes, out in welcome.)
With my words, I welcome you.
(Hands to mouth, out in welcome.)
With my heart I welcome you.
(Hands to mouth, out in welcome.)
See, I have nothing up my sleeve.
(Hold hands up, cross hands over chest)
Funga Alafia via BethsNotesPlus.com
Skill-building
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STRATEGY 1
Prepare the Space
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Sample Gestures. Energizers: Funga Alafia
Music Recording. Beat Street! Funga Alafia
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Skill-building
STRATEGY 1
Prepare the Space
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Teacher Tips
Younger students may need help getting into a circle in a particular order. Here are some strategies to try.
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Skill-building
STRATEGY 1
Prepare the Space
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Skill-building
Establish rules for moving safely in the classroom.
STRATEGY 2
Play hard.
Play fair.
Nobody hurt.�
Quoted from The New Games Book edited by Andrew Fluegelman
Image Via Adobe Stock
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Skill-building
Use Space Bubble for personal space.
STRATEGY 3
Players create an imaginary bubble around themselves. The bubble extends all around them as far as their arms can reach.
Bubbles “pop” if:
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Skill-building
STRATEGY 3
Space Bubble
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Students explore NON-LOCOMOTOR movements in the space bubble.
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Skill-building
STRATEGY 3
Space Bubble
Non-Locomotor
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Skill-building
STRATEGY 3
Space Bubble
Non-Locomotor
Ballerina Near at Brown Wall Via Pixabay
Erik Satie: Gymnopédies No. 1 Via MUS Open
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Students explore LOCOMOTOR movements in the space bubble.
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Skill-building
STRATEGY 3
Space Bubble
Locomotor
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Ballerina Near at Brown Wall Via Pixabay
Pretty Rock Ballad Via Royalty Free Songs
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Skill-building
STRATEGY 3
Space Bubble
Locomotor
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Skill-building
Follow signals for Stop, Go, and Freeze.
STRATEGY 4
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Teacher Tips
Establishing routines for Stop, Go, and Freeze are useful in classroom management for movement activities.
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Skill-building
STRATEGY 4
Stop, Go, Freeze
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Skill-building
STRATEGY 4
Stop, Go, Freeze
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ASL sign for Stop
ASL sign for Go
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Skill-building
STRATEGY 4
Stop, Go, Freeze
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Patti Shukla (English)
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Skill-building
STRATEGY 4
Stop, Go, Freeze
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Move and Freeze Learning Station
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Skill-building
STRATEGY 4
Stop, Go, Freeze
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Skill-building
Copy moves made by a leader.
STRATEGY 5
Choose one or more of the following Skill-building Activities for Strategy 5:
“Actors observe and copy the actions of the people they see around them.”
“You need to practice careful observation and copy exactly what you see.”
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Copy Me
“Copy exactly what I do. Remember to freeze in your pose.”
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Skill-building
STRATEGY 5
Copy a Leader
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Copy me!
Skill-building
STRATEGY 6
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Name Game: Instant Replay
“When I do an action, I will say my name so it is loud and clear.”
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Skill-building
STRATEGY 5
Copy a Leader
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Mirror (Partners)
“This is a silent activity. You have to communicate to your partner without talking.”
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Skill-building
STRATEGY 5
Copy a Leader
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Skill-building
STRATEGY 5
Copy a Leader
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Who Started the Motion?
“Observe carefully. Find out who started the motion.”
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Skill-building
STRATEGY 5
Copy a Leader
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Teacher Tips
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Skill-building
STRATEGY 5
Copy a Leader
Who Started the Motion? (continued)
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Skill-building
Practice tableau skills.
STRATEGY 6
Choose one or more Skill-building Activities for Strategy 6 Tableau:
“A tableau is a frozen picture or pose.”
“Actors use tableau to show emotions with their face and body.”
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Tableau: Copy a Picture
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Skill-building
STRATEGY 6
Tableau Skills
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“Copy the picture as closely as you can. Stay still when I say freeze. 1-2-3-FREEZE!
Hold still until I say Relax.”
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Skill-building
Via PXhere
STRATEGY 6
Tableau Skills
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“1-2-3-FREEZE!...
Relax.”
Via Pixabay
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Skill-building
STRATEGY 6
Tableau Skills
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“1-2-3-FREEZE!...
Relax.”
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Skill-building
Via Pixabay
STRATEGY 6
Tableau Skills
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“1-2-3-FREEZE!...
Relax.”
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Skill-building
Via Wikimedia
STRATEGY 6
Tableau Skills
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“1-2-3-FREEZE!...
Relax.”
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Skill-building
Via PXhere
STRATEGY 6
Tableau Skills
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Turn and Freeze
“When you TURN AND FREEZE in a tableau, make a bold, strong pose.”
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Skill-building
STRATEGY 6
Tableau Skills
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Public Domain
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Skill-building
Turn and Freeze
STRATEGY 6
Tableau Skills
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Skill-building
Practice pantomime skills.
STRATEGY 7
Choose one or more Skill-building Activities for Strategy 6
“Actors use their imaginations to show meaning and to create a character.”
“In pantomime actors use gestures to show what characters do.”
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Pantomime Vocabulary Words
“Pantomime is action without words.”
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Skill-building
STRATEGY 7
Pantomime Skills
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WORD | SENTENCE FOR PANTOMIME |
sing | I like to sing with a microphone. |
rang | I rang the bell very loudly. |
pet | I pet my dog on her head. |
lick | I lick my ice cream cone. |
sock | I put my sock on my foot. |
neck | I can bend my neck. |
“I will read each sentence aloud. After I read it, we will all pantomime the action it describes.“
RG Vocabulary Foundational Skills Unit 1
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Skill-building
STRATEGY 7
Pantomime Skills
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Smoke Jumpers:Tableau-Pantomime Activities
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Skill-building
STRATEGY 7
Pantomime Skills
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Smoke Jumpers via National Geographic
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Skill-building
What is a Smoke Jumper?
What happens when a big fire breaks out in the wilderness, far away from any towns or cities?
What if there are no roads to bring in a firetruck?
In the 1930’s people came up with the idea of smoke jumping.
STRATEGY 7
Pantomime Skills
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Smoke Jumpers via National Geographic
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Skill-building
Smoke jumpers use parachutes.
Smoke jumpers are specially trained firefighters who jump out of airplanes with parachutes to fight wild fires.
STRATEGY 7
Pantomime Skills
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Smoke Jumpers via National Geographic
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Skill-building
Smoke Jumpers are national treasures.
Smoke jumpers are considered a national treasure, and their jobs are hard and dangerous.
They learn to carry 40 lbs for 3 miles through difficult terrain.
STRATEGY 7
Pantomime Skills
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Narrative Pantomime 1: Smoke Jumpers
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Skill-building
STRATEGY 7
Pantomime Skills
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Smoke Jumpers via National Geographic
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Skill-building
STRATEGY 7
Pantomime Skills
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Narrative Pantomime: SMOKE JUMPERS
You are in a special Jump Unit that fights forest fires in Northern California. Today will be your first parachute jump! You begin the day lying on the ground in a tent, snuggled up warm in your sleeping bag. You yawn and open your eyes to see the early morning sunlight stream across the tent. Time to get up!
Unzip your sleeping bag, and try to stand up, but the tent is too short. So you wiggle out of the sleeping bag, and stay bent over as you put on your clothes: shorts, T-shirt, and down vest. You crawl out of the tent and wander over to the campfire where a healthy breakfast is waiting. It’s getting late! You have to eat fast! Pancakes, oatmeal, eggs, milk, yogurt, bananas. Yum! Time to gear up!
First put on your padded fireproof suit. Step in and zip it up! Feel the long collar on your neck.. Now heavy fireproof boots. Shake out your parachute, then fold it neatly and strap it on your back. You strap on an extra parachute and pack of supplies on the front. These are heavy, so walk around to get used to the weight. Now put on your helmet and board the plane. Take-off in 5-4-3-2-1… Uh-oh! There is smoke from the fire! Hold on as the plane swerves to miss it! Now look down to the forest and see your landing place. Get ready…Jump! Release your parachute and you are sailing in the air. Now for a soft landing. You did it! Give your teammates a high-five. And off to work fighting fires.
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Skill-building
STRATEGY 7
Pantomime Skills
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Narrative Pantomime 2: Giant’s Breakfast
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Skill-building
STRATEGY 7
Pantomime Skills
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Giant’s House Via Cravecoaster
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Skill-building
STRATEGY 7
Pantomime Skills
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Narrative Pantomime: GIANT’S BREAKFAST
You wake up and notice that your bed is HUGE! You slowly climb down.... And you smell a wonderful breakfast cooking. Yumm!
So you follow your nose to a tall, tall table. You climb up one leg, hop on the table and there is a giant-sized breakfast! The first plate is pancakes covered with butter and maple syrup. You leap onto the plate and squish right through the pancake, picking some up and eating as you go. It tastes delicious!
Next you come to a plate of bacon – you go slipping and sliding along it. Finally, you splash into a bowl of Cheerios with milk. You drift along riding in a Cheerio as an inner tube, but just then you hear a loud banging sound! Fee Fi Fo Fum! Someone is coming!
So you swim out of the Cheerios, across the bacon, through the pancakes, down the table leg, across the room, and climb back into your bed. Quick throw the covers over your head and hide! Everything is quiet. You wait… and when you take the covers off your head, you are back in the classroom!
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Skill-building
STRATEGY 7
Pantomime Skills
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Create
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Create
Assess
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Overview�Artistic Literacy
Text Sets
Arts Product�Writing Product�
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Create
OVERVIEW
STEPS
After Skillbuilding is completed...
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Integrated Learning Outcome
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Via Big Idea
INTEGRATED LEARNING �OUTCOME
Overview
Create
Problems on the Playground
Your school wants a series of scenes to show new students how to be kind and get along at recess.
Your class has been asked to read the story “How Monsters Solve Problems” and brainstorm strategies for solving problems that happen around the school or playground.
Students will then work in partners to create two T-P-T scenes; Scene 1 shows a problem and Scene 2 shows how to solve it. Storyboards for the scenes will demonstrate a clear beginning (tableau), middle (pantomime), and end (tableau) through writing and drawing. Recording on video is optional.
SEL Book by Whimsyworkshopteaching.com
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Via Max Pixel
What is T-P-T?
TABLEAU - PANTOMIME - TABLEAU
A scene that starts with tableau, (beginning) then pantomimes action, (middle)
and ends in tableau (ending).
Overview
Create
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MATERIALS
Create
Overview
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Artistic Literacy
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Reading an illustration.
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Artistic Literacy �
STRATEGY 1
See Think Wonder
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Artistic Literacy �
STRATEGY 1
See Think Wonder
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Teaching Tips
What kind of thinking does the See Think Wonder routine encourage?
This routine encourages students to make careful observations. It helps stimulate curiosity and sets the stage for inquiry.
See Think Wonder works best when a student responds by using the three stems together at the same time.
I see… a shadow over the sandbox.
I think… it is a big boy on the playground.
I wonder… if he will be nice or mean.
However, you may find that students begin by using one stem at a time, and that you need to scaffold each response with a follow up question for the next stem.
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STRATEGY 1
See Think Wonder
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Reading a photograph.
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Artistic Literacy �
STRATEGY 2
Beginning, Middle, or End? (BME)
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Artistic Literacy �
STRATEGY 1
Beginning, Middle, End
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Artistic Literacy �
STRATEGY 1
Beginning, Middle, End
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Teaching Tips
Purpose: What kind of thinking does the Beginning, Middle, End routine encourage?
This routine uses the power of narrative to help students make observations and encourages them to use their imagination to elaborate on and extend their ideas. Its emphasis on storytelling also encourages students to look for connections, patterns, and meanings.
When and where can it be used? The routine works with any kind of visual art that stays still in time – such as painting or sculpture. Use Beginning, Middle, or End when you want students to develop their writing or storytelling skills. It is especially helpful when learning about sequence.
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Arts Product
STRATEGY 1
See Think Wonder
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Text Sets
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Text Set GRADE 2 UNIT 1
Create
Text Sets
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Create
Text Sets
Via Big Idea
Acts of Kindness Cards
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Arts Product
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Table of Contents
Art Product
Creative Process
Table of Contents
Creative Process
Overview:
Students retell events from “How Monsters Solve Problems” with T-P-T scenes. Then they write and perform new scenes for “Problems on the Playground.”
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Sample Video of T-P-T scene from Windsor Creek Elementary
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OVERVIEW
Problems on the Playground
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STEP 1
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Move and Freeze Warm-up.
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CREATE
Art Product
Move and Freeze Warm-up
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Move and Freeze Warm-up
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STEP 2
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Review pantomime skills.
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STEP 3
Create a Tableau from a picture.
Extension: TAP-OUT: Teacher taps a frozen actor and the class says what the character is thinking.
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Via Adobe Stock
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STEP 3
Create a �Tableau
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STEP 4
Create a T-P-T scene from text and/or picture.
TEXT: Acts of Kindness
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Arts Product
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Via Big Idea
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STEP 4
T-P-T Scene
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“When I call Freeze, create a starting tableau based on the picture.
When I call Pantomime, follow the actions as I read them.
On my signal, Freeze in a final tableau.”
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STEP 4
T-P-T Scene
Via Big Idea
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Teaching Tips
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STEP 4
T-P-T Scenes
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STEP 5
Create a T-P-T scene from “How Monsters Solve Problems”
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Step 6
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Step 6
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Brainstorm problems and solutions for original T-P-T scenes.
USE T-CHART or “Problems Happen” Worksheets to brainstorm Problems and Solutions
PROBLEM | SOLUTION |
Ben pushes Brook out of the way so he can be first in line. | Ben and Brook play rock-paper-scissors to see who goes first in line today. |
STEP 6
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Step 6
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Brainstorm Problems that happen on the playground.
USE T-CHART or “Problems Happen” Worksheets to brainstorm Problems and Solutions
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STEP 7
Use storyboards to plan T-P-T scenes.
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Link to Storyboard Planning Sheet.
Link to Storyboard Planning Sheet.
Link to Storyboard Planning Sheet.
Teaching Tips
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STEP 7
T-P-T Scenes
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STEP 8
Groups perform the first draft of their T-P-T scenes.
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STEP 9
Students assess and revise the first draft of their scene.
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STEP 7
Assess and Revise
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Create
Step 7
Tips for Rehearsing and Revising Dramatic Performances
Teacher Tips
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Create
Step 7
Tips for Rehearsing and Revising Dramatic Performances
Teacher Tips
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Tableau Checklist Via Big Idea
Tableau Checklist |
Different levels and body shapes |
Strong facial expressions |
Strong pose tells a story. |
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STEP 7
Assess and Revise
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Grade 2 Theatre Rubric T-P-T Scenes
Descriptor | Standard | Skills | Guiding Questions | 1 | 2 | 3 | 4 |
Character | 2.TH:Re8.b. Identify causes and consequences of character actions in a guided drama experience. | Show the actions of a character through body, and face in an original scene. | Do the face and body show what the character is feeling? Are the choices bold and strong? | Student breaks character, laughs or looks right at the camera. | The student makes some attempt at showing a character but choices are vague or unclear. | The student mostly shows what the character feels or does, Stays in character most of the time. | The student clearly expresses what the character feels or does. Stays in character the whole time. |
Gestures | 2.TH:Pr4.a. Interpret story elements in a guided drama experience. | Show the actions of a character through gestures and movement in an original scene. | Do the gestures match the actions of the character? Are the gestures unique? | Student does not perform any gestures or motions. | Student performs minimal gestures; motions may not always fit the actions of the character. | Student performs appropriate actions; some movements are unclear. | Student performs bold, strong gestures to show what the character does and feels. |
Storytelling | 2.TH:Cr2.b. Contribute ideas and make decisions as a group to advance a story in a guided drama experience. | Communicate a story with a beginning, middle, and end. | Do the actions tell a story? Is there a clear beginning, middle, and ending? | Actions do not tell a story. | There is some attempt to tell a story, but the beginning or ending is unclear. | The actions tell a story with a beginning middle, and ending. Some parts are unclear or hard to see. | The actions tell a story with a clear beginning, middle, and ending. The scene follows T-P-T format. |
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STEP 7
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Students perform their Final T-P-T scenes.
Option: Film the scenes with Smart phone or other device.
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STEP 10
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MEDIA ARTS CONNECTIONS
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T-P-T scenes can be used to demonstrate understanding across the curriculum. Here are just a few examples.
EXTENSIONS
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ADDITIONAL RESOURCES
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Writing Product
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Writing Product
WRITING PROMPT
STUDENT NAME: |
Scene Title: |
Describe your scene and what you did. ________________________________________________________________________________________________ ________________________________________________ STATE YOUR OPINION Why will your video help new students at recess? ________________________________________________________________________________________________ ________________________________________________ |
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Assess
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Crate
Assess
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Overview �Unit assessment
Share�Reflect�Performance task
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Assess
OVERVIEW
Formative Assessment of the Visual and Performing Arts Content
Formative Assessment of ELA
Teacher-designed or district assessment.
Summative Assessment of Visual and Performing Arts Content
Teacher: Use Mondrian to upload and assess student artwork.
Student: Self-evaluation using the theatre rubric.
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Integrated Learning Outcome
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Via Big Idea
INTEGRATED LEARNING �OUTCOME
Overview
Assess
Problems on the Playground
Your school wants a series of scenes to show new students how to be kind and get along at recess.
Your class has been asked to read the story “How Monsters Solve Problems” and brainstorm strategies for solving problems that happen around the school or playground.
Students will then work in partners to create two T-P-T scenes; Scene 1 shows a problem and Scene 2 shows how to solve it. Storyboards for the scenes will demonstrate a clear beginning (tableau), middle (pantomime), and end (tableau) through writing and drawing. Recording on video is optional.
SEL Book by Whimsyworkshopteaching.com
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Assess
Overview
Formative Assessment
REVIEW
During the artmaking process, students will use these formative assessment processes:
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Assess
Overview
Grade 2 Theatre Rubric T-P-T Scenes
Descriptor | Standard | Skills | Guiding Questions | 1 | 2 | 3 | 4 |
Character | 2.TH:Re8.b. Identify causes and consequences of character actions in a guided drama experience. | Show the actions of a character through body, and face in an original scene. | Do the face and body show what the character is feeling? Are the choices bold and strong? | Student breaks character, laughs or looks right at the camera. | The student makes some attempt at showing a character but choices are vague or unclear. | The student shows what the character feels or does, but has not made bold, strong choices. Stays in character most of the time. | The student clearly expresses what the character feels or does. Stays in character the whole time. |
Gestures | 2.TH:Pr4.a. Interpret story elements in a guided drama experience. | Show the actions of a character through gestures and movement in an original scene. | Do the gestures match the actions of the character? Are the gestures unique? | Student does not perform any gestures or motions. | Student performs minimal gestures; motions may not always fit the actions of the character. | Student performs appropriate motions with some encouragement and side-coaching. | Student performs bold, strong gestures to show what the character does and feels. |
Storytelling | 2.TH:Cr2.b. Contribute ideas and make decisions as a group to advance a story in a guided drama experience. | Communicate a story with a beginning, middle, and end. | Do the actions tell a story? Is there a clear beginning, middle, and ending? | Actions do not tell a story. | There is some attempt to tell a story, but there is not a clear beginning or ending. | The actions tell a story with a beginning middle, and ending. Some parts are unclear or hard to see. | The actions tell a story with a clear beginning, middle, and ending. The scene follows T-P-T format. |
143
Character, Level 1�
Student breaks character, laughs or looks right at the camera.
Assess
Arts Product
144
Character, Level 2�
The student makes some attempt at showing a character but choices are vague or unclear.
Arts Product
Assess
145
Character, Level 3�
The student mostly shows what the character feels or does, Stays in character most of the time.
Arts Product
Assess
146
Character, Level 4�
The student clearly expresses what the character feels or does. Stays in character the whole time.
Arts Product
Assess
147
Gestures, Level 1�
Student does not perform any gestures or motions.
Arts Product
Assess
148
Gestures, Level 2�
Student performs minimal gestures; motions may not always fit the actions of the character.
Arts Product
Assess
149
Gestures, Level 3�
Student performs appropriate actions; some movements are unclear.
Arts Product
Assess
150
Gestures, Level 4�
Student performs bold, strong gestures to show what the character does and feels.
Arts Product
Assess
151
Storytelling, Level 1�
Actions do not tell a story.
Arts Product
Assess
152
There is some attempt to tell a story, but parts are unclear or do not match the topic.
Storytelling, Level 2�
Arts Product
Assess
153
Storytelling, Level 3�
The actions tell a story with a beginning middle, and ending. Some parts are unclear or hard to see.
Arts Product
Assess
154
Storytelling, Level 4�
The actions tell a story with a clear beginning, middle, and ending. The scene follows T-P-T format.
Arts Product
Assess
155
Share
156
Assess
Share
SHARE
Students can perform scenes for each other or for another class.
Sharing with younger students is a great way to boost confidence and let the message of how to solve problems and spread acts of kindness throughout the school. �
EXTENSIONS
157
Assess
Share
Videos can be given a QR code and shared with families. Parents can do a gallery walk using QR Reader to watch the videos and leave Post-It note comments or stickers for each scene.
SHARE
In class gallery walk of scenes with QR codes as outlined above.�
EXTENSIONS
VIDEO OPTION
158
Reflect
159
Assess
Reflect
QUESTIONS
STUDENTS
TEACHERS
Student Reflection questions may be discussed as a whole group, as Think-Pair- Share, or in writing.
160
WRITING PROMPT
MEDIA ARTS CONNECTION
MATERIALS
STRATEGY
LECTURE
TEACHING TIP
VIDEO
RESOURCE FOLDER
Legend
EXTENSIONS
161