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Cco & Aco Joint FTX OPORD

Operation - Fortitude

14OCT23 FTX @ 8PM EST

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MISSION

Phase 0

  • Objective (A) (Initial setup Only)
    • Both sides construct nodes in HQ
    • Initial team roles to be decided by coin flip
  • Objective (B)
    • Defenders capture the middle point, station heavy in their AO
  • Objective (C)
    • Assaulters prepare their attack in HQ Sectors

Phase 1

  • Objective (A) Defenders hold the line and secure their heavy, middle and secondary point objectives
  • Objective(B) Assaulters move to destroy enemy heavy armor and/or take middle and secondary objectives

Win Condition

Team having defended their heavy the longest will be declared the winner, timer begins when go live is started and when prep phase is completed after each phase change

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Phase 0 (Defender Set-Up)

Length of Set-Up: 10 Minutes

Live time in game: 1HR 20M

Live Fire: 1HR 20M

Area of Operations: 10-3, (A-F for German, J-E for Allies) Lines.

Capture up to and including the middle point. Defenders may not move past the middle point grid squares.

Assets/Limitations:

Supply Trucks: Yes

Transport Trucks: Yes

Artillery: No

Recon: 1 Squad

Armor: 1 Heavy(76 OR Panther), 2 mediums

Outposts: Yes

Garrisons: Yes

AT Guns: No

Commander Abilities:

Supply/Ammo Drop: Yes

Recon Plane: No

Strafing Run: No

Precision Strike: No

Bombing Run: No

Airhead: No

Next Slide is dedicated to Assaulter Set up.

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Phase 0 (Assaulter Set-Up)

Length of Set-Up: 10 Minutes

Live time in game: 1HR 20M

Live Fire: 1HR 20M

Area of Operations: HQ sectors only

Assets/Limitations:

Supply Trucks: Yes

Transport Trucks: Yes

Artillery: No

Recon: 1 Squad

Armor: 4 mediums or below

Outposts: Yes

Garrisons: Yes

AT Guns: No

Commander Abilities:

Supply/Ammo Drop: No

Recon Plane: No

Strafing Run: No

Precision Strike: No

Bombing Run: No

Airhead: No

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Phase 1 (Main Defender Phase)

Goal: Defend your heavy, middle and secondary point

Time: As long as you can hold out for.

Area of Operations: Must stay within the 4 rows of your middle and secondary point. If heavy is destroyed or middle and secondary point are flipped round ends revert to phase 0. Team roles will be swapped every phase

Teams will have 5 minutes to prep for next phase

Assets/Limitations:

Supply Trucks: Yes

Transport Trucks: Yes

Artillery: 20 HE, 5 Smoke

Recon: 1 Squad

Armor: 1 Heavy(76 OR Panther), 2 mediums

Outposts: Yes

Garrisons: Yes

AT Guns: No

Commander Abilities:

Supply/Ammo Drop: Yes

Recon Plane: Yes

Strafing Run: Yes

Precision Strike: Yes

Bombing Run: Yes

Airhead: Yes

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Phase 1 (Main Assaulter Phase)

Goal: Search and destroy enemy heavy, assault enemy middle and secondary points

Time: As long as it takes.

Area of Operations: C-H columns, If heavy is destroyed or middle and secondary point are flipped round ends revert to phase 0. Team roles will be swapped every phase

Teams will have 5 minutes to prep for next phase

Assets/Limitations:

Supply Trucks: Yes

Transport Trucks: Yes

Artillery: 20 HE, 5 Smoke

Recon: 1 Squad

Armor: 4 mediums or below

Outposts: Yes

Garrisons: Yes

AT Guns: Yes

Commander Abilities:

Supply/Ammo Drop: Yes

Recon Plane: Yes

Strafing Run: Yes

Precision Strike: Yes

Bombing Run: Yes

Airhead: Yes

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<Campaign Name Phase #> - Mission <#> - <Operation Name>

MISSION COMPLETE!!!

Conduct Hotwash in game within your squad, Leadership hotwash to follow in Rally/Debrief Channel