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OSE MicroHouse Editor

an Open Source Distributive Enterprise

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Requirements

  • Available modules can be edited/updated in Sketchup,FreeCAD or Blender, and then imported - via open file format
    • Modules to cover all OSE-proven prototype modules, so there is a direct link from virtual worlds to reality of solving pressing world issues (high performance open source housing for the world)
    • Thus, constitutes a Socially Conscious Game
    • Revenue model for developer: people purchasing a workshop for the design they produce, or purchase a worskhop for learning how to design Modules or Houses on a deeper level (architecture training)
  • Modules can be inserted into SweetHome3D as well
    • Cross-collaboration between projects
  • Documentation is provided for how new modules can be inserted into Rendering Engine

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Concept v0.0:

Rooms: [ 1 ] [ 0 ]

User clicks here.

4ft

12ft

8ft

16ft

6ft

Action:

Select...

Door

Sliding Door

Window

-

Solar Panel

Skylight

-

Delete

Re-add

Context Sensitive drop down menu, affects the selected wall/roof section. Options will change depending on what was selected. Could also be a tool pallet like in most graphics apps.

Rooms are added in this direction adjacent to existing room. Some munging would happen to roof to get the correct overhang at ends. Also roof joined at peak when rooms added to both rows.

Roof: [ X ]�Walls: [ X ] All: [ ]

View/Hide

* Showing all wall sections, even deleted ones. This way we can add them back after deleting.

* Hiding roof allows to view interior walls for editing.

First Row which has 1 room unit.

Second Row with roof sloped in other direction. Currently 0 rooms.

First Row - 1

Second Row - 0

Prototype In Progress:

http://microhouse.damoti.com

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