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Soccer Coaching 101

A Crash Course

What you really need to know, but

NOBODY TELLS YOU.

Revision 2, January 13th, 2021

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Contents (What I Hope You Take Away)

  • Mission: to train soccer that is winning, good, and FUN.
    • Winning is more fun than losing, and good soccer wins more often.
  • “Negative Training” is a Real & Bad Thing. Recognize it. Avoid it.
    • Negative training creates bad habits which are hard to unlearn, making players WORSE.
  • Faster, better, complementary “OODA Loops” win team games like soccer.
    • “OODA Loops” = “Observe, Orient, Decide, & Act.”
  • Ball possession wins soccer games. Pass to possess, shoot, & score.
    • Only the team with the ball can score. Passing successfully leads to shots & scoring.
    • Keeping and recovering the ball should be the focus of almost ALL of your training.
  • Players learn by “not forgetting.”
    • Repetition is the only way, and “spaced repetition” is the best way.
  • Putting all this together is good coaching.
    • Repeatedly train ball-possession oriented OODA loops, and your teams will win more often.

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Mission: Train Winning/Good Soccer, & Have FUN

To train winning/good soccer, we must realize:

  • “Short term” win-at-all costs is best for your team’s W/L/D record
    • E.g., “kick and run”
  • “Long term” player development is best for EACH of your players
    • DO NOT sacrifice player development on the altar of winning today
    • DO tolerate mistakes as players develop difficult “winning soccer” skills
    • Because the long term comes sooner than you think (HS Varsity isn’t that far off)

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Mission: (c’t’d)

To have FUN, we must:

  • Encourage creativity
  • Avoid over-coaching
  • Convey our love of the Beautiful Game to the players

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Why isn’t this Yet Another Bucket-of-Drills?

  • With the typical bucket of drills sorted by age:
    • You are told NEITHER the importance of each drill’s objectives,
    • NOR their relationships to any other objectives,
    • NOR how any of these objectives fit into any over-arching plan to develop players,
    • NOR does the bucket of individual drills support “spaced repetition” learning.
  • Yes, kids learn bottom-up (letters, then words, then sentences, etc.)
    • These separate bits of info superficially resemble buckets of separate drills...
  • But teachers/coaches have to know what mastery/proficiency looks like
    • So they can guide students (players) incrementally towards it, in an age-appropriate way
    • That calls for top-down teacher (vs student) learning
    • We will shortly see videos of proficiency

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Upon What Basis Do I Make these Assertions?

  • 45 Years of competitive soccer experience
  • MIT engineer’s preference for data over dogma
    • Everything I will tell you in this presentation is based upon data &/or science.
    • Not opinion, unless specifically noted.
  • 20+ Years of tactical team training experience, including DARPA work
    • “Having people try to kill you concentrates the mind wonderfully.”
  • ~20 Years of coaching experience
    • Started as assistant coach in WYSA.
    • Parent of 3 kids who have played for both WYSA & 4 different clubs.
    • All 3 of my kids have coached professionally (meaning they got paid).
    • 13 years professional youth soccer & futsal coaching (at least 2 clubs & 5 different leagues).
    • Futsal Level 3 License administered by former US MNT Coach Keith Tozer.
    • 1 National Futsal Title, 1 Runner-Up (loss on PKs - ugh), many Regional/League titles.

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“Negative Training” is a Real (Bad) Thing

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“What you can only play slowly, you can eventually play fast; what you can only play wrong, you can’t play at all.”

An anonymous cello teacher

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What is “Negative Training?”

What it IS:

  • Coaching that actually makes players WORSE rather than better.
  • It is indeed a Real Thing, a Bad Thing, and far too common.
  • E.g., “Boot it!” “Never pass backwards!” “Pass it to so-and-so!”

What it is NOT:

  • Coaching that makes players better, but begins with “Do NOT.”
  • E.g., “Do NOT give away the ball!”

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How to Identify “Negative” vs Positive Training

  • “Development”
    • Positive Training
    • Watch first 2 minutes
  • “No Development”
    • “Negative Training”
    • Yes, “negative training” is real
    • See it starting at 2 minutes

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Positive is Better than “Negative” in So Many Ways

This is a U15 game!

  • PDA ECNL (in blue)
    • 2 years unbeaten
    • 30 games unbeaten year before
    • Scored 216 goals
    • Surrendered only 19 goals
    • GD about +200!
  • See how PDA starts
  • First goal at 1:19 of game
    • 17 straight passes before shot
  • Second goal at 8:10 of game
    • Game intelligence on display

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Faster, Better, Complementary “OODA Loops” Win Team Games Like Soccer

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Individual Players Constantly Run “OODA Loops”

  • Observe
  • Orient
  • Decide
  • Act

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Soccer-Specific “OODA Loops” of Individual Players

  1. Observe: (e.g., Where are my teammates, the opponents, & the spaces? Which are moving & where?)
  2. Orient: (e.g., Am I in a high-risk or low-risk “third” of the field? Is the opposition pressing or sitting back? Do I have support/cover? Where are we “numbers up” and “numbers down?” Where is the most dangerous unmarked attacker? Where are my safest & most threatening passing options if the ball were to arrive?)
  3. Decide: (e.g, Of all the myriad things I can do in this situation, what will to help my team retain the ball and move it to either an assist area or directly to a scoring area?)
  4. Act: (e.g., Use good technique, pass is first step of run, etc.)

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OODA Loops

Xavi Hernandez (3 min 15 sec)

  • 1 World Cup
  • 4 UEFA CL titles
  • 8 La Liga titles
  • 32 trophies for Barca

“OODA Loop” (see situation, not the ball)

  • “Observe” a.k.a., “Check shoulder”
  • “Orient” on space & approaching defender
  • “Decide” to draw defender to ensure space
  • “Act” offer, turn body, let ball run into space
  • OODA Loop #2:
    • Draw 7 defenders w/ dribble, & pass

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OODA Loops in Action

Xavi: (28 sec)

Continuous OODA Loops

  • “Observe” frequently (a.k.a., “scan”)
  • “Orient” an inventory spaces & players
  • “Decide” to move to free space
  • “Decide” to move ball away from pressure
  • “Decide” to draw defenders to free up options
  • “Act”:
    • Proper opening of body to field,
    • Good 1st touch, &
    • Good pass pace & placement.

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Experts Run OODA Loops Faster & Better

Make OODA Loops quick & error-free

Coaches train players:

  • To constantly observe
  • To quickly orient
  • To quickly make good decisions
  • To act quickly and skillfully

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Faster, Better OODA Loops Lead to Victory

“Get inside opponent’s decision cycle”

Attack faster than they can react

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Teams: Complementary, Concurrent OODA Loops

  • Player OODA loops combine:
    • Team with ball is wide
    • Team losing ball presses to
      • Recover quickly/deeply
      • Delay counterattack
    • Team without ball
      • Is compact
      • Slides (l/r) as unit
      • Advances/retreats as unit
    • Team winning ball may
      • Exploit quickly
      • Be patient
  • Team Behavior is “Emergent”
  • Watch enough to get a sense

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Even Faster OODA (Less Space = Less Time)

Watch enough to see:

  • Tempo much higher in this game.
  • Same stuff happens faster.
  • Less time, less space.

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Ball Possession Wins Soccer Games. Pass Successfully to Possess, Shoot, & Score.

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How to Win Soccer Games: Possess the Ball

Possess the ball and win.

Lose the ball & lose pts.

Why? Consider:

  • As 2 separate games
    • Your offense vs theirs
  • Time to transition
    • Minimum few seconds
  • Sapping opposition
    • Chasing ball is tiring

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How to Win: Pass Successfully

Pass successfully, & you will succeed.

Pass unsuccessfully, & you will not succeed.

Why?

  • Passing into final 3rd more difficult
    • If you’re good in other ⅔, you’ll be better there
  • Passing “unbalances” defenses
    • Creates rips, tears, seams, channels
    • Creates scoring opportunities

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Pass to Possess, & Possess to Shoot

Pass well to possess ball.

Possess ball to shoot.

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How to Win: Possess to Shoot On-Target & Win

Possession correlated with:

  • Shots on target/game
  • Points/game (winning)

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Possess Ball By Winning Battle of Time & Space

To be successful:

  • Create time & space

To limit opponents’ success:

  • Deny time & space

Note: OODA at 1:06-1:20 to run into space

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Shoot from the Right Place to Score

Where goals come from.

3 years’ worth of EPL goals.

Closer than you thought, eh?

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Get the Ball to that Right Place Despite the Defense

Where assists come from.

Right Place will be defended.

  • 1st get ball to blue spots.
  • This sets up the shot.

Q: Why these places?

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Get the Ball to that Right Place Despite the Defense

Why?

  • Back line will be retreating (prone to own-goals) or facing own end-line
  • Near post defenders cannot see attackers and/or spaces behind them
  • Keeper will likely be at near post, leaving space at far post, and with attackers behind him
  • You may have many attackers in path of ball from these dark blue spots to the Right Place (penalty spot)
  • You may have many attackers (esp midfielders) making runs into the box, unseen by wrong-facing defenders (and maybe untracked by defensive midfielders)
  • Your attackers are oriented towards, and maybe running directly towards, the goal (making shooting easier)

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Players Learn by “Not Forgetting.”

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Practice does NOT make perfect.

Practice makes PERMANENT.

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People Learn via “Spaced Repetition

Coach must:

  • Identify desired OODA
  • Isolate them
  • Repeat them frequently
    • Sessions themselves
    • Within sessions

OR PLAYERS FORGET

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Fight “Forgetting Curve”: Frequency & Consistency

  • One full week between practices causes a long slide down “forgetting curve”
    • I try for two largely technical training sessions per week, and
    • I use games as a 3rd mostly tactical training session (I don’t care about W/L/D)
  • DO NOT decide “this week, we’ll work on shooting” (or corner kicks, etc.)
    • Your players will fall too far down the forgetting curve on the much more essential skills, &
    • ALSO not climb particularly high on the forgetting curve in a single practice for shooting, &
    • ALSO fall way down the forgetting curve for shooting if you don’t repeat it every week
  • DO
    • Keep the fun of, & don’t make boring, the essential soccer OODA Loops
    • Disguise the repetition by offering it up in a different context/activity
    • Keep using activities your particular team finds FUN

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Fight “Forgetting Curve”: Climb High Each Practice

DO NOT commit the sin of “negative” training by:

  • Failing to correct bad habits, as each repetition makes them more permanent.
    • You must look for & be able to recognize them.
    • E.g.: dribble/pass with toe; pass without purpose; failure to “scan”; “spectating”; etc.
  • Using cones to orient players about where they should be/stand during play.
    • Team shape, spacing, goals, and/or opponents will be on-field at game time. Cones will not.
  • Teaching American football-style “plays.”
    • (E.g., “Ball starts here with player 1, player 2 runs here there, player 1 passes to player 2...”).
    • Location-independent 2v1s (wall-pass, overlap, & underlap) are not what I am talking about.
    • Triggering conditions will never be observed & oriented (recognized) for decision & action.
    • Caveat: “trigger” as used here is distinct from, say, “triggers” to start a press.
    • Exception: set-piece “plays” (corners, free kicks from certain areas, etc.).

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How to Teach Players to Win Soccer Games

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Dogma (Opinion) With Which I Disagree and Why

  • “Play/Practice/Play” - the practice philosophy du jour
    • Most of us run only one 75-min practice per week.
    • 15/45/15 play/practice/play split yields only 45 minutes of practice per week.
    • Not even CLOSE to enough to teach, let alone provide sufficient spaced repetitions.
  • “The game is the best teacher”
    • It may be true under certain circumstances - mixed-age pickup, in which younger players learn from older players (they don’t really “learn from the game”)
    • But we don’t do that in the US, and certainly not in organized youth soccer
    • And more’s the pity
    • But you can model the desired behaviors in your Small-Sided Games! (SSGs)
  • “Ignore all but one thing in a practice” (ignore this dogma & fail your license)
    • Flies in the face of spaced repetition (flies in the face of cognitive science)
    • Failing to correct mistakes is negative training (ditto)

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Maximize Number of OODA Runs Within a Practice

Easy to spot and fix TIME WASTING:

  • DO NOT have players do fitness/warm-ups without a ball.
    • Really. This means you.
    • 15 min/wk of fitness work will not increase fitness.
    • Know your priorities: your players need 1,000+ touches per practice.
    • You can develop fitness AND skill with a ball at the same time.
  • DO NOT have players wait in lines.
    • Split them into smallest possible groups for maximum parallel repetitions.
  • DO NOT have players chase out-of-play balls.
    • Have assistant coach (or a sub) “server” play in a new ball ASAP.
    • Have somebody (a sub, a CORIed adult) round up & return balls to the “server.”

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Maximize Number of OODA Runs Within a Practice

Much less easy, as it is YOUR behavior that needs to change:

  • DO NOT “over coach” or “joystick” players.
    • Teaching players to wait for your direction is NEGATIVE TRAINING.
    • Your players must run their own OODA loops eventually/ASAP.
    • You cannot see what they can from their on-field vantage points.
    • There are TOO MANY players for you to do it for all of them simultaneously.
    • By the time you see it, tell them, they hear it, & react, it will often be TOO LATE.
    • If they are making the wrong decisions, that OODA loop needs to be (re?) trained.

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Maximize Number of OODA Runs Within a Practice

Much less easy (c’t’d):

  • DO NOT do full-field or full-team scrimmages beyond introducing the system.
    • Really. This means you.
    • Players not near the ball will be “spectators,” not running OODA loops.
      • That is NEGATIVE TRAINING (and more wasted time).
    • Grudging exceptions: teaching tactics commensurate with the players’ technical mastery.
      • Building out of the back.
      • Working the ball in the final third (wait for it later in this presentation).
      • Transition play (both ways).

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Maximize Number of OODA Runs Within a Practice

OK, these are comparatively hard:

  • DO know what OODA Loops you’re trying to teach.
    • Observe your team’s game/scrimmage performances closely to see what needs work.
    • Remember to use “The Five Whys” to get to the root cause(s).
    • Repeat in practice and each week until the problem is sufficiently “solved.”
  • DO strip out every distraction that isn’t part of the given loop.
    • “Addition by subtraction.”
    • Make it easy to observe and orient successfully (avoid sensory overload).
  • DO have a progression in mind for the OODA Loop.
    • E.g., rondo with 1 defender, with 2 defenders, and finally 3 defenders.
    • Be patient, and don’t be afraid to split progressions across practices.

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Adjust Your Approach Based Upon Player Age

  • DO use positive reinforcement for younger players.
    • Younger players’ challenge is learning what’s possible.
    • They can benefit from your modeling those desired skills within exercises & SSGs.
  • DO encourage “creative” play.
    • For younger players, anywhere on the field, and anytime at all.
    • As players mature, vocally encourage it, especially in attacking third.
    • ALWAYS, for ALL players, encourage having FUN.
  • DO reserve negative reinforcement for older players.
    • Older players need to learn, from all they know to be possible, what is appropriate & when.
    • Provide negative reinforcement in a positive way - do not take the FUN out of SSGs.
    • Couch it as a question to be answered (e.g., “how could we have done better there?”). Help them correct their own OODA Loops.

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All-Purpose (Non-COVID) Practice Structure

  • ¼ warm-up “1 player, 1 ball” - technique (the “Act” in OODA)
    • Cone dribbling (all surfaces of foot) - do this every week
    • Turns (inside cut, outside flick, inside & outside “Xavi turns,” etc)
    • 1v1 moves w/o defender (lunge, scissors, scissors-drag, stepover, “croqueta,” etc.)
  • ¼ “Small number of players, 1 ball” - (simple if rapid OODA)
    • Barcelona rondo (1, then 2, then 3 defenders; “moving rondo,” etc.) - OODA
    • “Dutch triangles” passing (no movement, follow pass, wall pass, etc.) - OODA
  • ¼ Decision-making (focus on “Decide” in OODA)
    • 1v1, 2v1, 2v2, 2v3 (with/without recovery run), 3v3 (with/without recovery run)
    • Liverpool “through the lines” group defending
  • ¼ Small-Sided Game (using the OODA from above, and new ones)
    • Ideally 4v4, using futsal’s 2-2 (box), 1-2-1 (diamond), and maybe 4-0 systems
    • Award points for: 1v1 moves; 2v1 moves; or any OODA you want them to learn.
    • Longest pass string; pass-to-end-zone game; end-zone with “banked points;” to goal

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What your SSGs Should Aspire To

View as coach, & contrast with 11v11:

  • Constant OODA Loops of players
    • Individual, &
    • Cooperating.
    • High tempo of both.
  • High level of engagement
    • No “spectators”
    • Lots of touches/involvement
  • Complete soccer mastery
    • Under space & time pressure!
  • Ideal for soccer practices

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Use SSG Progression to Build Up OODA Loops

  1. Directionless “keep away” - team with longest pass string wins
    • Teaches movement off the ball, importance of space, positional rotation
    • Burnishes passing & receiving technique
    • How to quickly transition
  2. Progress to directional to end-zone (ball must be passed into end-zone)
    • Additionally, teaches how to create space in desired areas, exploiting width
    • In recommended 2-2 “box” system, teaches “pressure, cover, & balance”
    • Teaches modern zonal defending with man-marking
    • How to “unlock defense” when defense is compact (drag defenders away via movement)
    • How to quickly: attack when winning ball, and reorganize when losing ball
  3. Progress to end-zone pass score equal to length of pass string
    • Additionally, teaches: patience, switching point of attack, moving defenders by passing, etc
  4. Progress to goals, with keepers
    • Adds finishing (timing, runs to far post, etc.)

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Modifications for COVID

  • ¼ warmup “1 player, 1 ball” - technique (the “Act” in OODA)
    • Use “Beast Mode” or “Mueller Daily Footwork” in grid squares
    • Control ball out of the air (player throws ball up, controls on way down)
    • Use “X” or “+” cone configuration for dribbling (note: reduces repetitions)
  • ¼ “Small number of players, 1 ball” - (simple if rapid OODA)
    • Social distancing precludes rondos
    • “Dutch triangles” passing without wall-pass or follow-pass (those require 4 players)
    • 1 to 1 volley ONLY if team skilled enough to keep ball between pairs of players
    • Work on receiving (angled run, across body) from behind and getting ball forward
  • ¼ Decision-making (focus on “Decide” in OODA)
    • Difficult with social distancing (can’t apply defensive pressure)
  • ¼ Small-Sided Game (using the OODA from above, and new ones)
    • Likewise, difficult

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Official MYSA Physical Distancing Sessions

Mass Youth Soccer Physical Distancing Session Plans

Try to pick successive activities that:

  • Let you leave the cone grid on the ground, or
  • Let you move to another cone grid you don’t have to mess with, or
  • (Less desirable) let you pick up selected cones during the session

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For the Skeptics

  • If it’s good enough for:
    • The “Real Ronaldo”
    • Ronaldinho
    • Neymar, and (yes)
    • Coutinho

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What I Hope You Take Away

  • Mission: to train soccer that is winning, good, and FUN.
    • Winning is more fun than losing, and good soccer wins more often.
  • “Negative Training” is a Real & Bad Thing. Recognize it. Avoid it.
    • Negative training creates bad habits which are hard to unlearn, making players WORSE.
  • Faster, better, complementary “OODA Loops” win team games like soccer.
    • “OODA Loops” = “Observe, Orient, Decide, & Act.”
  • Ball possession wins soccer games. Pass to possess, shoot, & score.
    • Only the team with the ball can score. Passing successfully leads to shots & scoring.
    • Keeping and recovering the ball should be the focus of almost ALL of your training.
  • Players learn by “not forgetting.”
    • Repetition is the only way, and “spaced repetition” is the best way.
  • Putting all this together is good coaching.
    • Repeatedly train ball-possession oriented OODA loops, and your teams will win more often.