Delivery of despair
is a cooperative first-person shooter where teams of 4-6 players work as specialized carriers, restoring vital supply lines between isolated stations.
Teams escort automated cargo trains, fighting off waves of demons while managing limited resources between safe zones.
Each mission has teams juggling multiple cargo deliveries, making strategic choices about their route and resources. The faster you move and the more cargo you carry, the more dangerous it becomes - but also the greater the rewards. When reaching stations, teams must first secure them from monsters before they can safely process their cargo, resupply, and pick up new delivery assignments.��It's a horde shooter combined with payload map
Here's how a typical mission plays out:
Animation
Example Character Pipeline : Toy Keeper