Buffers, corebreakers, those that need to have fast uptime on skill 2
Energy crimebrands
e.g.
Because energy set is made up of single crimebrands, can be paired with other crimebrands set, depending on use case
Purpose: Block damage
Purpose: More dmg buffs
Continuously cast skill 2
e.g
dmg dealers also need fast uptime on skill 2, but usually they will replace certain sets for more specific use case
e.g
Energy set is very versatile. Besides crimebrands that comes in a set of three, single set, or duo-set crimebrands can be paired well with energy set. (fill up the missing slots with energy set crimebrands)
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Sinners that acts as tanks (fury, endura)
Single-set crimebrands
Slot 1
Slot 2
Slot 3
Single-set can be used with other single-set or duo-set, based on who you are equipping them to
Slot 1
Slot 2
Slot 3
Damage dealers
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Common sets utilising single-set crime brands
Summoners (exclude mcqueen)
Maximising city of sins (for dmg dealers)
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Duo-set crimebrands
Majority of damage from auto attacks/sinners who need to regenerate energy fast
e.g
Slot 1 recommendations:
Slot 2 recommendations:
e.g
Used to mob clear in depths of oblivion??
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Broken front line: sinners that can mob clear immediately at the start of battle
e.g
e.g
Slot 1 recommendations:
Slot 3 recommendations:
Sinners that deals majority of their damage with skill 2 (don’t rely on auto attacks)
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Supporters for physical team/lifeloss team
e.g
Slot 3 recommendations:
Slot 1 recommendations:
Priscilla
Short range, high attack speed or Langley
e.g
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For BFL supports, both magic and physical
Slot 2 recommendations:
Slot 1 recommendations:
Slot 2 recommendations:
Any supports, for additional corebreaks
Damage dealers with high cost skill 2, that relies on skill 2 for damage
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Any supports
Slot 3 recommendations:
Slot 2 recommendations:
For sinners that soak up damage at the front
Not mentioned as there isn’t a use case for them yet.
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triple-set crimebrands
For sinners that are able to output high burst damage during boss core broken phase
e.g
e.g
e.g
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Ranged sinners that relies on auto attack for damage. Or melee sinners that relies on skill 2 for damage.
e.g
e.g
e.g
Sinners that can achieve high crit rate and wants to activate skill 2 frequently.
Sinners that do not need to move, and needs attack and health
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Cannot auto attack, scale based on attack
Sinners who can apply lifeloss
Sinners who rely on crit for damage output
e.g
e.g
e.g
& Flora
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Magic based damage dealers
For those that rely on auto attack (except summer)
Any support
Any healers
Not mentioned as there isn’t a use case for them yet.
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