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North

West

East

South

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Character Information

Initiative

Perception

Sense Motive

[spoiler=GM Rolls]Initiative:

[dice=Init(Shi)]d20+4[/dice]

[dice=Init(Araezi)]d20+3[/dice]

[dice=Init(Ganem)]d20+6[/dice]

[dice=Init(Ganem)]d20+6[/dice]

[dice=Init(Matt)]d20+3[/dice]

[dice=Init(Patros)]d20+4[/dice]

[dice=Init(Alya)]d20+3[/dice]

[/spoiler]

[spoiler=GM Rolls]Perception:

[dice=Perc(Shi)]d20+11[/dice]

[dice=Perc(Araezi)]d20+8[/dice]

[dice=Perc(Ganem)]d20+9[/dice]

[dice=Perc(Matt)]d20+6[/dice]

[dice=Perc(Patros)]d20+8[/dice]

[dice=Perc(Alya)]d20+10[/dice]

[/spoiler]

[spoiler=GM Rolls]Sense Motive:

[dice=SM(player1)]d20+1[/dice]

[dice=SM(Araezi)]d20+2[/dice]

[dice=SM(Ganem)]d20+0[/dice]

[dice=SM(Matt)]d20+0[/dice]

[dice=SM(Patros)]d20+7[/dice]

[dice=SM(Alya)]d20+8+1d6[/dice]

[/spoiler]

Fortitude Save

Reflex Save

Will Save

[spoiler=GM Rolls]Fort Save:

[dice=Fort(Shi)]d20+7[/dice]

[dice=Fort(Araezi)]d20+9[/dice]

[dice=Fort(Ganem)]d20+4[/dice]

[dice=Fort(Matt)]d20+7[/dice]

[dice=Fort(Patros)]d20+6[/dice]

[dice=Fort(Alya)]d20+1[/dice]

[/spoiler]

[spoiler=GM Rolls]Ref Save:

[dice=Ref(Shi)]d20+9[/dice]

[dice=Ref(Araezi)]d20+8[/dice]

[dice=Ref(Ganem)]d20+4[/dice]

[dice=Ref(Matt)]d20+6[/dice]

[dice=Ref(Patros)]d20+6[/dice]

[dice=Ref(Alya)]d20+7[/dice]

[/spoiler]

[spoiler=GM Rolls]Will Save:

[dice=Will(Shi)]d20+3[/dice]

[dice=Will(Araezi)]d20+4[/dice]

[dice=Will(Ganem)]d20+6[/dice]

[dice=Will(Matt)]d20+1[/dice]

[dice=Will(Patros)]d20+3[/dice]

[dice=Will(Alya)]d20+5[/dice]

[/spoiler]

If there are conditions please indicate these, e.g.: (+x vs charm)

Front

Back

Tokens and Marching Order:

Character Info page credit goes to GM Mike

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Other Useful Stuff

Common Knowledge check categories

  • Senses: e.g. low-light vision, darkvision, tremorsense, scent, etc...
  • AC: Total AC (including flat footed and touch).
  • Hit Dice: The number and size of the dice.
  • Saves: Ranked in order but without the actual numbers.
  • Specific Save: The value of the specific save asked for.
  • Resistances: Spell Resistance, Damage Reduction and Energy Resistances.
  • Immunities: Immunities
  • Weaknesses: Any Weakness or Vulnerabilities
  • Movement: All modes of movement, plus speed and maneuverability.
  • Special Attacks: All special attacks
  • Special Defenses: e.g. fast healing, regeneration, evasion
  • Special Abilities: Any other special abilities which are not Special Attacks or Defenses.
  • Spell-Like Abilities: All SLA's including caster level.

NB This is not an exhaustive list so feel free to ask for anything else not listed (e.g. languages, feats, favourite colour etc…)

Credit goes to GM Mike

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Distance Calculator

(2D and 3D Pythagorean Theorem)

Emanation

(center on character)

Burst

(center on intersection)

5’

10’

15’

20’

30’

Cone A

(diagonal from corner)

Cone B

(orthogonal from edge)

60’

Line

Emanations from Large characters expand to center on the character’s 10’x10’ space

15’

30’

Area Effect Templates

Copy and paste to slide, then stretch to correct size and rotate/flip as needed for direction.

For bursts, align + sign to selected intersection. For all others, align any of the face icons to the character.

60’

30’

6

3+x

2+x+x

1+x+x+x

12

6+x

5+x+x

4+x+x

3+x+x+x

2+x+x+x+x

1+x+x+x+x+x+x+x

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40 ft. radius

20 ft. radius

10 ft. radius

5 ft. radius

30 ft. radius

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15 ft. cone

30 ft. cone

60 ft. cone

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30 ft. line