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Maker Education and STEM+ in the Context of Contemporary Constructionism:

Iterative Resilience and Community

Andri Ioannou1, Chrystalleni Loizidou1, Dishita Turakhia2, Sherry Lassiter3, Joe Diaz3,& Stefanie Mueller3

1Cyprus Interaction Lab, Cyprus University of Technology

2New York University, NY, USA

3MIT - Massachusetts Institute of Technology, USA�

Constructionism 2025 | ETH Zurich and PHZH

The work received funding from the Fulbright (Visiting Scholar Program) via the U.S. Embassy in Cyprus (2024).

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What do maker-educators care and talk about?

(New England,

summer 2024)

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Presentation breakdown

  • Background & aim of the study
  • Research Design & Methodology
  • Limitations of the study
  • Emergent themes

    • Focus 1: The priority of Community
      • Building & sustaining community

    • Focus 2: Iterative resilience:
      • designing resilience

  • Conclusion: Community for resilience

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How can Maker Education evolve towards its initial vision, transcend current limitations, and deliver meaningful, scalable, and inclusive learning experiences?

We initiated conversations around this question and documented responses from STEAM teacher trainers, maker educators, students and school leaders in New England, USA (8 recorded interviews+). Out of this mini-corpus of interviews and observations, this short paper focuses on the emergent pedagogical priorities of community and resilience. We discuss how community-based approaches and resilience-building may contribute to a redefined Maker Education implementation and pedagogy, revitalizing its original principles and vision based on Constructionism.

Our impulse / underlying question:

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Background & Aim

Why Recenter Maker Education Now?

  • Technocentric Maker Education risks losing its pedagogical roots.
  • Shift toward meaningful, community-driven and resilient practices.

Aims?

  • Understand how educators reframe Maker Education using constructionist values.
  • Reclaim the pedagogical depth of Constructionism.

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Research Design

Methodology at a Glance

  • 8 semi-structured interviews; 60–90 min interviews
  • STEAM teacher trainers, maker educators, school leaders; New England, USA
  • Diverse expertise: creative coding, fabrication, STEAM PD
  • Focus: pedagogical shifts, challenges, emergent practices
  • Ethical approval

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Limitations of the Study

  • Small sample size (n=8) limits generalizability of findings.�
  • Participants were based in New England, USA, which may not represent global practices.�
  • The pedagogical priorities identified—community and resilience—are not new, but their emphatic emergence in our interviews testifies to their renewed significance in the evolving context of Maker Education.
  • Designed in order to generate material / points of inspiration that we could bring into less “efficient” makerspace education contexts. It was designed to boost & inform the maker-educator community in "the periphery."

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Emergent themes in discussions among maker-educators

Theme 1: From Technocentrism to Community Connection�Theme 2: Iterative Resilience as a Pedagogical Priority

Other themes:

  • Maker-spaces for Emotional and Social Learning: Recognizing the emotional labor of making (e.g., persistence, frustration).
  • Space as Pedagogy: Attention to how the physical and social design of makerspaces shapes learning.
  • Assessment Challenges…
  • Cultural and Systemic Barriers to Maker Education
  • Scaling and Institutional Resistance: how to embed maker-mindsets within existing curricula and policy frameworks.
  • Maker-teacher culture
  • K-12 outreach from universities
  • “Offering the constructionist experience”

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Theme 1: From Technocentrism to Community Connection

“What allows for collaboration to happen is, like, do people feel seen? Do they feel heard? Do they feel safe?”

“Here, people feel excited about the work. They feel fundamentally respected by everyone there.”

“Once kids feel it’s theirs, they start teaching each other.”

“It’s not about the tools, it’s about the relationships we build around them.”

“How do you get this kind of community to start?’

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“Being (1) a community-holder and trainer versus being (2) a functioning institution working with students-- These two roles require different skills and different attention and I think it can fail because people are often not skilled in one of the two. And doing a little bit of both can suck all the energy out of other things. It's very hard.”

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  • “Community” consistently came up in our interviews as the secret ingredient to successful Maker Education programmes, eclipsing other priorities.

  • We identify a desire for more adaptable, inclusive, and welcoming environments.

  • What does this mean for Maker Education learning design?

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On the pedagogical priority of building and sustaining community

  • Designing for collaboration, dialogue, mentorship (also peer-to-peer mentoring), co-creation, co-ownership, flow, ritual, sense of belonging, conflict transformation [starting with modeling / optimising the above in our own teams]*
  • Shifting emphasis from tools and technologies to relationships and shared purpose,
  • Embedding makerspaces in local, contextualized ecosystems (sustainability),
  • Designing projects* grounded in real-world problems, especially environmental and community issues. Site/community-specific problem-solving,
  • Makerspaces as ecosystems of belonging and trust,

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Theme 2: Iterative Resilience as a Pedagogical Priority

“The school system teaches us to give away our locus of empowerment. A failure, a rejection or a low grade can destroy a person. And this is conditioned. Because people aren’t naturally like that. People are naturally playful.”

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“[B]ut it's this opportunity to fail that opens up the door for the next steps [...] because the path to creativity is fundamentally iterative. [It’s about] getting away from the idea of a right or wrong answer [because] no matter how capable you are, if you have a different way of thinking about it and you're getting it wrong, you internalize that you really aren't that good. And then it shuts down your creative way of thinking about a problem.”

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  • Reflective loops, safe risk-taking,
  • Learning through trying, failing, reflecting, and iterating: “We’ll keep failing better until it works.”
  • “It’s not one shot. It’s many small pivots.”
  • Educator modeling: “Our job is to show how we fail and come back better.”
  • Failure is a fundamental part of the journey, not a flaw.
  • Designing for persistence, adaptability, experimentation.
  • Designing learning environments that foster grit, reflection, and collective problem-solving.

Designing for Resilience: Practical Strategies

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Early implementations of Maker Education often prioritised the tools and physical spaces rather than pedagogical outcomes. By re-centering constructionist ideas of creativity, iteration, and human connection, our findings regarding contemporary discourse and priorities among maker-educators demonstrate how community-centric practices may transform makerspaces into inclusive ecosystems of collaboration and growth.

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Um, and on that cage wall, there are all these bits and pieces of old projects and to get your project on the wall, it has to have broken and you have to learn something from [it] breaking and that's the ethos, right? If you try to build something and it doesn't work. That's not a failure, if you learnt from it. If you don't try, that's failure. “

“And on that cage wall, there are all these bits and pieces of old projects and to get your project on the wall, it has to have broken and you have to learn something from [it] breaking. And that's the ethos, right? If you try to build something and it doesn't work, that's not a failure, if you learnt from it. If you don't try, that's failure. “

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On the significance of Community for Resilience�

  • Pedagogy of support
  • Shared responsibility for iteration
  • Establish resilience as a shared cultural value
  • Shared failure fosters trust and innovation
  • Community makes iteration safe and meaningful
  • Transformative learning happens when we fail together

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Take outs

  • Listening to the choir!
  • Inspiring the less “efficient” periphery of the makerspace ecosystem / revitalising the constructionist movement through autoethnography and discourse analysis?
  • Community as a fundamental pedagogical priority towards productive failure and iterative resilience,
  • Makerspaces & maker-communities as ecosystems of belonging and trust,
  • Watch this space…
  • Gratitude

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Andri Ioannou, PhD

Professor CUT, EdMedia Team Leader

Research Interests:

Educational Technology, Technology Enhanced Learning, Learning Design

Chrystalleni Loizidou, PhD

Research Associate, Cyprus University of Technology &

Brno University of Technology

Maker Education, Learning Design, Tech Education Policy

Sonia Andreou, PhD

Research Associate

Research Interests:

User Experience Design & Research, EdTech

Eleni Pashia PhD

Research Associate

Research Interests:

User Experience Design & Research;Interdisciplinarity, Co-design, Design Thinking,Inclusion

Eirini Christou, MA

Research Assistant, EdMedia

Research Interests:

Technology and education, emerging technologies

Stephanie Papalla, MA

Research Assistant

Research Interests:

Architecture, Design Thinking EdTech

Aikaterini Mavri, PhD

Assistant Professor CUT, EdMedia Affiliated Member

Research Interests:

Social/situated Learning,

Technology Enhanced Learning,

Antigoni Parmaxi, PhD

Senior Researcher CUT, EdMedia Affiliated Member

Research Interests:

Computer assisted language learning, participatory design methodology in language learning,

in the context

of contemporary constructionism

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