Delaware
Odyssey
of the
Mind
Judges Training
2024 – 25
Learning Objectives
History
Founder: Dr. Sam Micklus, college professor
�
Unique challenge for his engineering students to test ingenuity & risk-taking
�Creative problem-solving competition for children began in 1979 (under the supervision of Creative Competitions, Inc)
�Program started in Delaware in 1980
Delaware Odyssey of the Mind (DEOotM)
Delaware affiliate of the international Odyssey of the Mind program (Creative Competitions, Inc.)�
An all-volunteer 501(c)(3) non-profit organization with a board of directors governing body �
Provides training for coordinators, coaches, and judges�
Coordinates Qualifying and State Finals competitions�
Fosters partnerships with schools and organizations throughout the state
What is OotM?
A program where teams of students work together to solve original fun problems by using their creativity!
All of that creativity is bottled into an eight-minute presentation
You should expect...
The
Unexpected!
Odyssey Competition Levels
Teams compete in Divisions based on grade level of the oldest team member
Team Composition
Div I – IV teams may have up to 7 members on a team
Teams may compete with fewer members, but it is recommended teams have at least 5 members
Primary teams may have as many members as they want on a team
Long-term Problems
Div I – IV teams choose from one of five competitive long-term problems, each of which has a different subject matter:
Problem 1: Vehicle
Problem 2: Technical
Problem 3: Classics
Problem 4: Structure
Problem 5: Performance
There is only one problem for Primary Teams to solve – they do not choose a problem
This one Primary problem features elements commonly associated with each of the five long-term problems
Long-term Problems, continued
Each problem includes one or more objectives, a set of limitations and requirements, and specific scoring categories
The problems are different every year and the requirements and limitations change as well
Components
to
Competition
Long Term Problem | 200 points
Style | 50 points
Spontaneous Problem | 100 points
TOTAL OF 350 POINTS POSSIBLE
Score Components
Long Term (200 pts)�problems provided annually by CCI; teams work for months on their solution�
Style (50 pts)�scored as part of the long-term problem performance and is added elements that enhance the performance
Spontaneous (100 pts)�teams solve a problem that is assigned to them when they walk into the room (don’t see the problem in advance)� �- Verbal: respond to a prompt� �- Hands On: build something or manipulate materials� �- Verbal/Hands On: make or manipulate something then make a verbal response of some kind
Odyssey
is a Competition… and so much more!
Students: �
Creativity and Risk Taking in Action
Including:
Failure can be a hallmark of creativity!
Risk-taking through innovation �does not always mean the task is�successfully completed!�
Judging
Judges:
Philosophy
Judging
All Judges:
Responsibilities
Judging
Judges have access to problem information that could help a team maximize its score
If a judge has a close relationship with a participating student or coach, that judge should not be assigned to the problem the student or coach is competing in
If your judging assignment puts you in this situation talk to the Tournament Director or other tournament official so you can be reassigned to another problem
Teachers/school personnel may judge teams from their own schools
If you have any doubts, please contact the Problem Captain or Tournament Director
Conflict of Interest
Judging
Teams may not cause damage to the facility or injury to any person
A list of items not permitted includes but is not limited to: �- live animals�- helium balloons that are not weighted down�- dry ice�- items that leave a residue�- fire in any form�- nudity, profanity, vulgarity, violent acts, and ethnic/racial slurs�
All team members must have their feet covered – the bottom of the feet must be covered by a material that is generally non-penetrable
Any team member who loses a foot covering must stop performing until it is replaced
Not following these rules can result in a penalty being assessed
Safety �Rules
Judging
Only unmodified, commercially available sealed batteries may be used unless otherwise specified by a problem�
Actual weapons are prohibited and will be confiscated. Replicas that look real are also prohibited�
Read the Program Guide for a complete list of safety rules
Safety �Rules, cont.
Judging
Words matter!
Consult the problem glossary or the Program Guide Glossary if you are not sure of what a word or term means
The Problem Captains will provide more information on the wording in the problem you are assigned to, and make sure everyone on the judging teams understands the wording
Read the Problem Carefully
Judging
The listing of possible penalties and the points that can be assigned are found in the problem.
These include:
Penalties
Long-Term Problem
Keep in mind:
Scoring
Long-Term Problem
Objective Scoring
Long-Term Problem
Things to consider:
All the judges for that problem
should use the same rule interpretations. If there is confusion, talk to the Problem Captain.
Subjective Scoring
Style
What Is It?
Style
Some Examples
Style
The four style elements should come together to enhance or elaborate the performance. The more the impact, the higher the score
The team chooses what aspect(s) of its performance they want the judges to score for the two “Free Choice of Team” for the problem
They may not select an item that is being scored in the long-term problem as one of their style items
The description of the item to be scored as “Free Choice of Team” must be read carefully Example: The clown character vs the creative use of materials in the clown costume are different
Scoring
Spontaneous
Verbal Problem�Team gives responses to a problem. The judges listen and score each response as creative or common
Hands On Problem�Team builds or manipulates something. The judges evaluate the teamwork, creativity, and success at meeting the objective
Hands On/Verbal Problem�A combination of the two requiring the team to build or manipulate something and give a verbal response. The judges evaluate teamwork, creativity, and score each response as creative or common
Types of �Problems
Interactions with Team Members
Always be positive and supportive! �
Spontaneous:
�
Long-Term:
Interactions with Team Members
APPLAUD! Then….
Post Performance Questions
Outside Assistance
A team’s solution is supposed to be theirs alone. OM is hands on for students, hands off for adults
Gentle questioning will reveal quickly whose ideas you are seeing
If you become aware someone not on the team contributed to the solution, discuss it with the judging team. Example: a team member who is no longer on the team or an adult (coach or other adult) assisted the team with their solution in a way that makes them an “8th team member”
Remember outside assistance penalties are not punitive. Penalties level the playing field
What is that?
Sticky Notes
Just as important as the scores!
What are those?
Judging Positions
The Problem Captain, or PC, is the state authority on the problem.
If you have any questions or concerns during the problem-specific training or the tournament, see the Problem Captain.
Problem
Captain
Judging Positions
The Head Judge is the Judging Team Leader.
Head
Judge
Non-scoring Judging Positions
Most importantly keep the team calm
and have fun
Staging Area
Judge
�Non-scoring Judging Position
Timekeeper
Non-scoring Judging Positions
Review judges’ score sheets
Enter scores into the computer
Check entered scores for accuracy against the written score sheets
Interact with the score room
Score
Checker
Non-scoring Judging Positions
This judging position is only with Problem 4
Weigh In
Judge
Judging Positions
Long Term Problem Judges
Judging Positions
Style
Judges
Judging Positions
Each team completes a spontaneous problem
Requires impromptu problem-solving skills and effective teamwork
The judge must observe responses and record the score
Evaluate creativity and teamwork
Spontaneous
Judges
Judging Positions
Should one of the teams question a scoring element and it cannot be resolved first by the head judge, then by the PC, the team may request a tribunal.
Teams may only request a tribunal for objective scores where the question is an interpretation of the rules.
Tribunals
Long-term Problems
Each year new long-term problems are provided by Odyssey of the Mind international.
The following are the �2024 - 2025 problems...
2024 – 25
Problems
The OM-Mazing Race
Ready, set, go! In this problem teams will design, build, and operate an all-terrain vehicle that transports riders on a race for a prize. The performance will include a race to three original, team-created destinations and each leg of the race will include an obstacle that the rider and vehicle must overcome. The performance will include a host that narrates the action and it will conclude with the realization that the prize for finishing the race was not as exciting as the Odyssey they took along the way.
Problem 1 (Vehicle)
2024 – 25
Problems
Mech-Animal Sidekick
The saying goes “dog is man’s best friend” but this year OMers get the chance to invent their own bestie! In this problem, team will design, build, and operate an original robotic animal that has the ability to make people happy. In the performance, the Mech-Animal will perform various tricks that cheer people up. When it suddenly goes missing, the people search for it and find the Mech-Animal in a very usual place. The performance will also include live music, a toy for the Mech-Animal, and a trainer character that explains the tricks.
Problem 2 (Technical/
Performance)
2024 – 25 Problems
Classics…Cooking with Books
Classic cooking takes on a new meaning as teams create a performance about an original chef character that is inspired by fictional literary characters and events. Teams will choose from selected classic literature and create a gourmet meal based on their chosen book. The performance will include a setting from the book that inspired the meal, a team-created cooking gadget, and a dinner party featuring the meal that includes a character from the book.
Problem 3 (Classics)
2024 – 25 Problems
Save Me Structure
OMers to the rescue! In this problem, teams will create a performance about an unusual animal rescue character that needs to find homes for balsa wood and glue animals. Two animals will represent actual living animal species and another will be team-created. The animal rescue character will test if a home is safe by balancing and holding as much weight as possible. The performance will also include one animal getting a check-up, a humorous veterinarian character, and the creative use of Arm & Hammer Baking Soda.
Sponsored by ARM & HAMMER™
Problem 4 (Balsa)
2024 – 25 Problems
AstronOMical Odyssey!
OMers always shoot for the stars, and this problem is no different! Many civilizations have used stories, myths, and legends to explain the stars in the sky and their patterns. In this problem, teams will create a humorous performance set in a team-created “historical” civilization that presents constellations and original stories explaining each one. The performance will also include a humorous astronomer character with a “stellar” costume, a lighting effect, and a shooting star!
Problem 5 (Performance)
2024 – 25 Problems
It’s a Wonderful World!
Travel back in time as OMers explore the Wonders of the World. In this problem, teams will create a performance about the Seven Wonders and create an original wonder that celebrates an achievement in our modern time. A time traveler character will take an architect on a trip to the past to find inspiration for this new creation. The performance will include an ancient setting, original artwork depicting a Wonder, and a creative time machine.
Primary
(K-2, non-competitive)
Special Awards
Judges should always remember to consider these two awards when they see something that
is out of the ordinary!
Special Awards
Most highly coveted award in the Odyssey of the Mind program
Awarded to teams or individuals who exhibit exceptional creativity through their problem solution
Success is not a criterion – the award is a way to acknowledge creative thinking and risk taking
Award winners automatically advance to next level of competition. NOTE: this is only awarded at the State Finals, not Qualifying
Only long term, style, or spontaneous judges may make this nomination
Ranatra Fusca Creativity Award
Special Awards
Named for the raccoon mascot of Odyssey of the Mind
Recognizes teams or individuals who demonstrate outstanding sportsmanship, exemplary behavior, or exceptional talent
Students, Coaches, parents/supporters, and officials are all eligible to nominate or be nominated
OMER’s Award
Wrapping �It Up!
Make It Fun!
What Makes a Good Official?
So what makes a great �Odyssey of the Mind judge?
What Makes a Great Official?
A Great Attitude!
Smile
Relax the team
Enjoy the performances
Congratulate the teams
Have fun!
Calendar
Delaware Qualifying Tournament
Saturday, March 8, 2025
Providence Creek Academy
273 Duck Creek Rd
Clayton, DE 19938
You must be available ALL DAY�Usually from 7:30 AM - 4:30 PM, �but this will vary by problem
All teams must compete in
this tournament
First time judges must volunteer at
this tournament
Calendar
Delaware State Tournament �
Saturday, April 5, 2025�
Milford Central Academy
1021 N Walnut Street
Milford, DE 19963
Milford High School
1019 N Walnut St
Milford, DE 19963
All teams advancing from the Qualifying Tournament will compete in this tournament
You must be available ALL DAY
Only experienced judges volunteer at this tournament �(not first time judges, unless they judge at the Qualifying)
Problem Specific Training
Judges Problem Specific Training
Wednesday, Feb. 12, 2025 | 6:30 - 8:30 PM *�Saturday, Feb. 22, 2025 | 9:00 - 11:00 AM *�Monday, Feb. 24, 2025 | 6:30 - 8:30 PM +
*Providence Creek Academy�273 Duck Creek Rd�Clayton, DE 19938
+Milford High School�1019 N Walnut St�Milford, DE 19963
Only attend one of the trainings, �based on your schedule
Next
Steps
Your training as a judge is not complete until you take the General Rules Certification Test
To take the online test go to:
https://tinyurl.com/DEOMJudgeTest2025
This is a 20-question test. You may go back and review the slides. It’s an open book test!
The important thing is you understand the general rules!
Resources
President / Membership Committee Chair / Judges Committee Co-Chair– �Jacquie Blevins
Email: jacquie@deootm.org
Director of State Tournaments – �Stephanie Wagner
Email: stephanie@deootm.org
Tournament Co-Director / Communications Director / Coordinator Mentor – �Pam Hobbs
Email: pam@deootm.org
Tournament Co-Director / Training Committee Chair– �Rebecca Lowe
Email: rebecca@deootm.org
Training Committee Member - �Jen Wursta
Email: jen@deootm.org
DEOotM
Contacts
Thank You
Thank you for volunteering!
We would not have
a successful tournament
without you