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UX &

Psychology

Design Thinking Guides

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Table of Contents

  • Laws
  • Cognitive Bias

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“There is a difference between facilitation persuasion and coercion manipulation.”

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Laws

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Laws

MENTAL MODEL

Is a person's thought process of understanding the world. It allows people to make assumptions about how things work It unconsciously influence our behaviour and decision making

Ex. Our “mental model” of how bikes work can “simulate” this to know it won’t work.

How to apply it?

Match User’s Mental Model

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Laws

MENTAL MODEL

How do we identify user’s “Mental Model”?

  • User Interviews
  • Task Analysis
  • Card Sorting
  • Observation

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Laws

FITT’S LAW

Proposed by Paul Fitts in 1954.

It is a model of human movement that predicts the time required to move to a target area or the act of pointing or touching an object with the hand or finger.

How to apply it?

Improve the UX by increasing the target size. A common mistake I see with developers is they often make the buttons clickable on only where the text is.

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Laws

HICK’S LAW

Names after british psychologist William Edmund Hicks. It describes the time it takes for a person to make a decisions based on the possible choices he or she has.

How to apply it?

Less is more. Make the choice easier for users

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Laws

80/20

AKA Pareto Principle states that roughly 80% of the effects come from 20% of the causes

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Laws

80/20

How to apply it?

  • Use analytics to determine the top 20% of things your users use the most.
  • Prioritise the research results and focus your design and development resources on the 20% of issues that are causing 80% of users problems. The aim is to tackle the biggest barriers first.
  • De-clutter features or content that is not needed by your users. It’s just detracting from other things that are more effective. You’ll discover the 20% of features that will appeal to 80% of your target users

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Laws

GESTALT PRINCIPLES

Means “unified whole”. It applies to the theories of visual perception developed by German psychologist in the 1920s.

It describes how people tend to organize visual elements into groups or unified wholes when principles are applied.

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Laws

GESTALT PRINCIPLES

How to apply it?

  • Similar objects should be grouped
  • Use Proximity to build relationship between objects
  • Things that are enclosed are seen as grouped
  • Continuation Human eyes follows lines, curves and sequence

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Laws

MILLER’S LAW

The average person can only keep 7 (plus / minus 2) items in their working memory. This is not so much a “law” as a suggestion to be mindful of reducing the number of things people actually need to remember.

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Laws

RULE OF THIRDS

The rule of thirds is a method of composing elements to be visually pleasing in addition to identifying ways that users eyes will scan across the page. Photographers have been using this principal for years to create more visually interesting compositions.

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Laws

OCCAM’S RAZOR

Occam’s Razor put simply, states that “the simplest solution is almost always the best.” With the flexibility and power of the web and our design tools, it is easy to get carried away. Ex. Avoid Featuritis

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Laws

WEBER’S LAW

Slightest change in things won’t result in a noticeable difference. Research shows that we dislike a massive change in existing structures and systems, even if those changes will benefit us, and there is ample evidence that show protests when major websites make massive changes and redesign. Ex. Facebook redesign

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Cognitive

Bias

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Cognitive

Bias

AFFORDANCE

The world is perceived not only in terms of object shapes and spatial relationships but also in terms of object possibilities for action

�Examples include: buttons for pushing, knobs for turning, handles for pulling, levers for sliding, etc.

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Cognitive

Bias

ANCHORING

The first piece of information offered (the 'anchor') influences the rest of our decision

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Cognitive

Bias

ANTHROPOMORPHISM

We like things to be like us. We naturally feel more connected when products and services demonstrate a human element, and there is a feeling of genuine coherency when the user experience is consistent with a company’s brand and mission.

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Cognitive

Bias

ATTENTION

Your brain can only consciously do one thing at a time. So it has to focus. That focus moves from one thing to another, all day long.

Attention is like a spotlight. It points at a specific thing. If you want to point it at something else, you have to stop pointing it at the first thing. A few ways to get the attention of users: Motion, Surprise, Big Text, Sound, Contrast & Color

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Cognitive

Bias

AUTHORITY

We are inclined to go along with someone’s suggestion if we think that person is a credible expert.

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Cognitive

Bias

AUTHORITY & TRUST

Any well known brands or businesses use your product? Get some logos up on show to draw attention to how popular and credible your product is. People respect authority, use it to your advantage to encourage users to convert.

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Cognitive

Bias

AVAILABILITY

When evaluating a decision, we rely on the immediate 'available' examples that come to mind. 'Sticky' copy is key to leveraging this principle and increasing brand salience

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Cognitive

Bias

BANDWAGON EFFECT

The more people that believe something, the more likely it is that other people will believe it too. Information doesn’t get more true or more false because lots of people believe it, but your brain doesn’t know that. Your mom always said, “if everybody jumped off a bridge, would you do it too?”

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Cognitive

Bias

COGNITIVE DISSONANCE

The mental stress associated with performing inconsistent actions or holding multiple contradictory beliefs simultaneously.

Try asking or collecting information from your users that you can remind them about later. For example, Uber might ask its drivers “What rate of surge pricing would make you drop what you’re doing and get out on the road?”

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Cognitive

Bias

COGNITIVE LOAD

The total cognitive load, or amount of mental processing power needed to use your site, affects how easily users find content and complete tasks.

Avoid visual clutter: redundant links, irrelevant images, and meaningless typography flourishes slow users down. (Note that meaningful links, images, and typography are valuable design elements; it is only when overused that these backfire and actually impair usability.)

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Cognitive

Bias

COMPARISONS

Users are choosing things based on comparing their options. Therefore you should create comparisons that make your preferred options look better.

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Cognitive

Bias

CONNECT WITH PICTURES

We all recall images better than words. For a better user experience incorporate relevant, emotive pictures into your landing page to give context and aid recall.

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Cognitive

Bias

CONSISTENCY

We have a need for personal alignment with pre existing principles and values. Earn the trust of your target audience. Give them the comfort they need, reassure them and allay any potential anxiety by providing a consistent user experience. All elements all needs to seamlessly come together to provide a united and trustworthy experience,

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Cognitive

Bias

CLARITY

People avoid and often ignore things they cannot understand — that’s basic human nature. Avoid designing interface elements that make people wonder what they do, because no one will bother finding out. Ex. Icons without a clear meaning.

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Cognitive

Bias

CONTEXT

We tend to forget things when we’re out of context.

Ex. You enter your basement, but instantly forget why you went there. You walk back, and as soon as you enter the kitchen you go “Oh, I remember, I went to get the juicer!” It is our tendency to forget things which are out of context

Ex. Keep things handy for users — if something can be edited, changed or otherwise controlled, place those controls right next to it.

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Cognitive

Bias

DECOY EFFECT

Imagine you want to subscribe to a newspaper’s site, and these are the choices:

Web Only: $10

Print Only: $25

Print & Web: $25

Which one is the best deal? After a few seconds to consider it, there is about an 80% chance that you think Print & Web is the best value. Why? Because the Print Only price is the “decoy” — nobody will choose it. It’s only purpose is to make the most expensive price look like a good deal. Even though nobody chooses it, if you remove it, about 60% of people will choose the cheapest option instead.

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Cognitive

Bias

DEFAULT

The user will rarely change default settings. We don’t notice defaults, but they rule our world. So make sure all default values are as useful and practical as possible — it’s safe to assume some people will never change them.

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Cognitive

Bias

FEARS

These are the sorts of fears web visitors may have and you need to reduce them if you want to persuade people to do business with you. Answering their concerns upfront and quickly will positively influence people and lower their fears.

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Cognitive

Bias

FEEDBACK

The user will feel more confident if you provide clear and constant feedback. Ex. Gmail is a great example of good feedback. You will get a clear notification for every action you take, including Learn more and Undo links.

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Cognitive

Bias

GOAL GRADIENT EFFECT

Most people are willing to put more effort into achieving a goal the closer they perceive they are to it.

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Cognitive

Bias

GUIDED ACTION

There is a big difference between expecting users to do something on their own, and asking them specifically to do it. If you want users do something, ask them without hesitation. For example, when LinkedIn introduced Endorsements feature, it did not expect users to figure out how to use it. Instead, they created highly visible call-to-action banners which appeared right above profile pages.

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Cognitive

Bias

LAZINESS

People will invariably go with an option that is likely to require the least effort. Watch the film or read the book? Easy – it’s the film every time.

Tip Make initial task can be as painless as possible aka don't make them register first in order to purchase item.

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Cognitive

Bias

COMPLEXITY

The user will be more inclined to perform a complex action if it’s broken down into smaller steps.

Ex. We all hate filling out long, complicated forms because they seem boring, overwhelming and hard to double-check. But if you split the form into several steps and show a progress bar, things become pretty manageable.

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Cognitive

Bias

LEGIBILITY & UNDERSTANDABILITY

Hard to read text is perceived to be harder to follow. Provide the exact same instructions in a legible font, and one of those silly squiggly hard to read fonts, and people will not only find it easier reading the legible font, but they will expect the instructions to be easier to follow as well

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Cognitive

Bias

LIKING

We are more likely to comply with requests made by people that we like

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Cognitive

Bias

LOSS AVERSION

Losses loom larger than gains in our minds, all things being equal. In other words, we may like to win, but we hate to lose.

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Cognitive

Bias

MENTAL ACCOUNTING

We assign money to ‘mental categories’, and we spend money according to these categories. Ex. Labeled according to these categories (housing, holidays, food, etc.).

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Cognitive

Bias

NEGATIVE BIAS

Humans have greater recall of unpleasant memories compared to positive ones.

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7,500.00

7,500

7.5k

Cognitive

Bias

NUMBERS

The fewer digits used to display a price… the less the item is perceived to cost – even when the prices are the same.

So $7,500.00 is seen to be more than $7,500 which is seen to be more than $7.5K. Strange but true and easy to incorporate into the way you display prices to your users.

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Cognitive

Bias

ONE BITE AT A TIME

It’s more likely that someone will finish a big project if they can see it as a series of easily completed steps. Marathon runners do this by focusing on the next mile marker rather than the whole 27 miles. Project workers do this every day at work – focusing on milestones rather than the final output.

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Cognitive

Bias

PEAK END RULE

People tend to place higher weight on how they felt during the peak and the end of an experience when recalling it from memory

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Cognitive

Bias

PREFERRED ACTION

People feel more comfortable when they understand what the preferred action is.

Ex. Users should never wonder what to do next — the preferred action should be obvious.

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Cognitive

Bias

POSITIVE REINFORCEMENT

Letting customers know when they are doing well will keep them engaged.

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PROGRESS LEADS TO PERSEVERANCE

It turns out that people are more motivated to finish things when they think they’re closer to finishing them than they are at the start of the process. Binge watching is a self-fulfilling prophecy as is staying up late to read just one more chapter of a book… we can see our progress towards the end.

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Cognitive

Bias

RECENCY EFFECT

The Recency Effect Is another interesting aspect of how positioning of information on a page is crucial. People remember what came last in a sequence more easily too. Make sure you end a page on something you want to stick with your prospect like your USP.

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Cognitive

Bias

RECIPROCITY

People who receive an unsolicited gift, however small, are more likely to feel indebted to the giver.

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Cognitive

Bias

REPETITION

The more you hear a message, the more likely you are to believe it’s true. It’s a good idea to reiterate important information throughout a landing page to really drive home the message.

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Cognitive

Bias

SALIENCE

People’s attention is drawn to that which is most relevant to them at that moment. By identifying these moments, you’ll be able to make additional offers and upsells when your users are most likely to be influenced.

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Cognitive

Bias

SAVING FOR TOMORROW

Studies show that people are much more likely to make a commitment to spend money in the future than to spend it today.

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Cognitive

Bias

SCARCITY

We tend to want what is less available

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Cognitive

Bias

SELECTIVE DISREGARD

Ignoring what appears unrelated to the task at hand

Tip: Make changes to a page obvious and follow conventions to improve usability by meeting user expectations.

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Cognitive

Bias

SOCIAL PROOF

When unsure what to do, we look to the behavior of others to guide our actions. Social proof is a form of conformity. At its best, social proof drives the optimal solution or behavior to be adopted quickly and efficiently. At its worst, it creates information cascades and results in herd mentality.

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Cognitive

Bias

STEREOTYPING

Expecting a group or person to have certain qualities without having real information about the person. It allows us to quickly identify strangers as friends or enemies, but people ten to overuse and abuse it.

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Bias

TELL A STORY

There is power in storytelling. Is a feature of every culture and people remember stories up to 22 times more than facts alone. Use the art of storytelling to engage prospects and trigger emotion. Great text and relevant images all help your message to resonate with your advantage and aid conversion

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Cognitive

Bias

THE MAGIC OF FREE

We tend to go for free things, even if they come at a price

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Cognitive

Bias

UNDERSTAND WHY

We are all more likely to do something if we understand why it’s important. For example, we are more likely to donate to something if we know how the donation will be used. We are more likely to choose an option if we know why it’s important.

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Cognitive

Bias

TEXAS SHARPSHOOTER FALLACY

Is an informal fallacy which is committed when differences in data are ignored, but similarities are stressed. From this reasoning, a false conclusion is inferred.

GOAL: Define a hypothesis before analyzing the data.

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Cognitive

Bias

ILLUSION OF CAUSALITY

Occurs when people develop the belief that there is a causal connection between two events that are actually unrelated.

We are primed to see patterns that are not there and we resist evidence that disproves it.

Goal: Don’t get personally attached to your beliefs or assumptions

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Resources

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Resources

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