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Sleight of Hand

-20% reload

UNVS - Weapon Perks

FMJ

AR: 50% => 81%

SMG: 47% => %

SR: 67% => 87%

LMG: 67% => 87%

SW: 47% => %

MR: 50% => 81%

Disable

-% mobility

(Leg hit to trigger)

Wounding

+s to start heal

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Compensator

-14% vertical

-14% horizontal

+16.6ms ADS

+2 aim shake

UNVS - Muzzle

Flash Guard

- muzzle flash

- aim shake

-8.5% hip spread

+16.6ms ADS

RTC Muzzle

-20% horizontal

-11% vertical

+16.6ms ADS

+2 aim shake

MIP Muzzle

-25% horizontal

-1 aim shake

+16.6ms ADS

+11% vertical

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Tactical

- firing sound

- muzzle flash

+16.6ms ADS

-1.5% strafing

UNVS - Suppressor

Light

- firing sound

- muzzle flash

-20% range

Monolithic

- firing sound

- muzzle flash

+25% range

+2 aim shake

+33.3ms ADS

-1.5% strafing

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Strike

-1 aim shake

-14% vertical

-1.0% mobility

-5.0% strafing

UNVS - Foregrip

Tactical

-1 aim shake

-0.5% mobility

-2.0% strafing

OWC

-20% horizontal

-14% vertical

-1.0% mobility

-3.0% strafing

+33.3ms ADS

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Merc

-14% vertical

-15% hip spread

-3% strafing

+16.6ms ADS

Operator

-20% vertical

+16.6ms ADS

UNVS - Foregrip

Ranger

-21% vertical

-1 aim shake

-3% strafing

+33.3ms ADS

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1mW

-21.5% hip spread

UNVS - Laser Sight

5mW

-33.3ms STF

-26.5% hip spread

+ visible laser

(ADS to remove)

Tactical

-33.3ms ADS

-1 aim shake

+ visible laser

(ADS to activate)

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UNVS - Grip Tape

Granulated

-1 aim shake

-1.0% strafing

Rubberized

-20% vertical

+2 aim shake

Stippled

-16.6ms ADS

-16.6ms STF

+2 aim shake

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Lightweight

+25% RPM

+20% hip spread

UNVS - Triggers

Match Grade

+10% RPM

-1 aim shake

+6.5% hip spread

Heavy Duty

-1 aim shake

-70% vertical

-16.5% RPM

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UNVS - Stock

No Stock

-33.3ms ADS

+3.0% mobility

+7.0% strafing

+2 aim shake

+10% flinch

+17% vertical

Skeleton

-16.6ms ADS

+0.5% mobility

+2 aim shake

+10% flinch

Combat

-16.6ms ADS

+2 aim shake

+7% vertical

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UNVS - Stock

Light

+7.5% strafing

+2 aim shake

Strike

-1 aim shake

-10% flinch

-10% horizontal

-3.5% strafing

Steady

-1 aim shake

-10% flinch

-10% horizontal

-7% vertical

+16.6ms ADS

-3.5% strafing