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Qisah Studio

Pitch Deck for Gameseed

14-09-2024

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Strategic Wave Defense

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Our References

Metal Slug Defense 2014

Diner Dash 2004

We took the wave defense mechanic from Metal Slug as our base mechanic and added Diner Dash customer queue mechanic then added our own spin to the game. We added a mix and match feature to the battle system where the player can pick and choose what adventurer gets what weapons and discover unique combinations as they play our game.

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Core Loop

Plant Seeds to grow weapons

Give Adventurers grown weapons

Adventurer Attack Boss

Boss HP Depleted

Time’s Up

Game Start

Boss Defeated

Player Lose

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Target Market

  • Age Group : 21 - 28 years old
  • Strategy Game Lovers
  • Competitive Players

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Core Mechanics

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3 Unique Seeds

There are three unique seeds that grow into specific weapons that the player can plant and harvest. ��Sword Seed: Grows into a melee weapon that specialize in slowing down the advance of the boss

Stave Seed : Grows into a ranged magical weapon that specialize in dealing massive damage towards the boss

Arrow Seed : Grows into a utility weapon that can slow and even stop the advance of the boss

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3 Unique Adventurers

There are three unique adventurers that can equip the fruits of the seeds.��Warrior : An adventurer that specialize in slowing the boss

Mage : a magical adventurer that channels their magic to deal damage to the boss

Archer : a ranged utility adventurer that uses their knowledge to hinder the boss

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9 Unique Combinations

With three unique seeds and adventurers, feel free to mix and match the combinations to discover what effect each weapon have on each adventurer.��

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Big Bad Boss

Big Bad boss has come to destroy your peaceful life as a plantsmith, halt it’s advance to preserve your livelihood.

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Leaderboards

Go against yourself on the leaderboard �to get the best time possible and stay on �top.

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One Map, Endless Gameplay

Adventurers queue to be given a weapon to attack the boss with, defeat the boss before it gets to our humble shop

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Theme implementation

Gameseed Theme : SEED

We integrate the theme SEED by integrating it into our core game mechanic. The player will choose one of the 3 available seeds to plant and grow into the chosen weapon for the adventurer to use to halt the advance of the big bad boss.

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Future Plans

  • More seed weapons
  • More adventurers
  • Adventurers Proficiency
  • Weapon Rank
  • Heroes
  • More Bosses & Mechanic
  • Stories
  • Additonal Features character (Appraiser, Healer, Cannoner, etc)
  • More levels

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Our Team

Game Designer : Azzam Ilham Zaidan

UI/UX Designer : Fazhlur Banna

Artist : Refangga

Programmer : Dimas Prabowo

Programmer : Ahmad Adillaumam