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Unit 8

Designing Simulations

Probability and Sampling

Lesson 10

Expressions and Equations

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Let’s simulate some real-life scenarios.

Unit 8 ● Lesson 10

Learning

Goal

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Division

Unit 8 ● Lesson 10 ● Activity 1

Find the value of each expression mentally.

(4.2 + 3) ÷ 2

(4.2 + 2.6 + 4) ÷ 3

(4.2 + + 2.6 + 4 + 3.6) ÷ 4

(4.2 + + 2.6 + 4 + 3.6 + 3.6) ÷ 5

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Warm-up: Number Talk

Slides are CC BY NC Kendall Hunt Publishing. Curriculum excerpts are CC BY Open Up Resources, with adaptations CC BY Illustrative Mathematics.

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Breeding Mice

Unit 8 ● Lesson 10 ● Activity 2

When flipping two coins, what is the probability of both landing heads up?

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Slides are CC BY NC Kendall Hunt Publishing. Curriculum excerpts are CC BY Open Up Resources, with adaptations CC BY Illustrative Mathematics.

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Breeding Mice

Unit 8 ● Lesson 10 ● Activity 2

A scientist is studying the genes that determine the color of a mouse’s fur. When two mice with brown fur breed, there is a 25% chance that each baby will have white fur. For the experiment to continue, the scientist needs at least 2 out of 5 baby mice to have white fur.

To simulate this situation, you can flip a coin twice for each baby mouse.

  • If the coin lands heads up both times, it represents a mouse with white fur.
  • Any other result represents a mouse with brown fur.

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Slides are CC BY NC Kendall Hunt Publishing. Curriculum excerpts are CC BY Open Up Resources, with adaptations CC BY Illustrative Mathematics.

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Breeding Mice

Unit 8 ● Lesson 10 ● Activity 2

  1. Simulate 3 litters of 5 baby mice and record your results in the table.

  • Based on the results from everyone in your group, estimate the probability that the scientist’s experiment will be able to continue.
  • How could you improve your estimate?

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Slides are CC BY NC Kendall Hunt Publishing. Curriculum excerpts are CC BY Open Up Resources, with adaptations CC BY Illustrative Mathematics.

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Breeding Mice

Unit 8 ● Lesson 10 ● Activity 2

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Slides are CC BY NC Kendall Hunt Publishing. Curriculum excerpts are CC BY Open Up Resources, with adaptations CC BY Illustrative Mathematics.

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Breeding Mice

Unit 8 ● Lesson 10 ● Activity 2

  • How could we get a better estimate than what you got in your group?
  • Collect data from the class to find a better estimate.
  • Notice that we used a two-part experiment (flipping two coins) to represent a single thing (one offspring). Why was this ok to do?
  • Can you think of another method that would work to simulate a single offspring?

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Slides are CC BY NC Kendall Hunt Publishing. Curriculum excerpts are CC BY Open Up Resources, with adaptations CC BY Illustrative Mathematics.

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Designing Simulations

Unit 8 ● Lesson 10 ● Activity 3

Your teacher will give your group a paper describing a situation.

  1. Design a simulation that you could use to estimate a probability. Show your thinking. Organize it so it can be followed by others.
  2. Explain how you used the simulation to answer the questions posed in the situation.

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Slides are CC BY NC Kendall Hunt Publishing. Curriculum excerpts are CC BY Open Up Resources, with adaptations CC BY Illustrative Mathematics.

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Designing Simulations

Unit 8 ● Lesson 10

  • What are some things you had to consider when designing your simulation?
  • What did you learn from the simulations the other groups did?
  • Were the results of any of the simulations surprising?
  • Why would it make sense to design and run a simulation rather than repeat the actual experiment multiple times?

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Lesson Synthesis

Slides are CC BY NC Kendall Hunt Publishing. Curriculum excerpts are CC BY Open Up Resources, with adaptations CC BY Illustrative Mathematics.

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Unit 8 ● Lesson 10

I can design a simulation to estimate the probability of a multi-step real-world situation.

Learning

Targets

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The Best Power-Up

Unit 8 ● Lesson 10 ● Activity 4

Elena is programming a video game. She needs to simulate the power-up that the player gets when they reach a certain level. The computer can run a program to return a random integer between 1 and 100. Elena wants the best power-up to be rewarded 15% of the time.

Explain how Elena could use the computer to simulate the player getting the best power-up at least 2 out of 3 times.

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Cool-down

Slides are CC BY NC Kendall Hunt Publishing. Curriculum excerpts are CC BY Open Up Resources, with adaptations CC BY Illustrative Mathematics.

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This slide deck is copyright 2020 by Kendall Hunt Publishing, https://im.kendallhunt.com/, and is licensed under the Creative Commons Attribution-NonCommercial 4.0 International License (CC BY-NC 4.0), https://creativecommons.org/licenses/by-nc/4.0/.

All curriculum excerpts are under the following licenses:

IM 6–8 Math was originally developed by Open Up Resources and authored by Illustrative Mathematics, and is copyright 2017-2019 by Open Up Resources. It is licensed under the Creative Commons Attribution 4.0 International License (CC BY 4.0). OUR's 6–8 Math Curriculum is available at https://openupresources.org/math-curriculum/.

Adaptations and updates to IM 6–8 Math are copyright 2019 by Illustrative Mathematics, and are licensed under the Creative Commons Attribution 4.0 International License (CC BY 4.0).

Adaptations to add additional English language learner supports are copyright 2019 by Open Up Resources, and are licensed under the Creative Commons Attribution 4.0 International License (CC BY 4.0).

The Illustrative Mathematics name and logo are not subject to the Creative Commons license and may not be used without the prior and express written consent of Illustrative Mathematics.

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