How EdTech Unlocks The Power of Place
Place Panel
Dr. Sasha Barab, Director, Center for Games & Impact; Professor, SFIS, Arizona State University
Dr. Erin English, Executive Director of Innovation, San Diego County Office of Education
@eenglished @SanDiegoCOE
Nate McClennen, Head of Innovation, Teton Science School and Place Network @nmcclenn @tetonscience
Cloud poetry
Fiction writing
Flower sketches
Energy usage
Plant experiments
Local history
Compost observations
Health and wellness
2. The Case for Place
Place-based education is anywhere, anytime learning that leverages the power of place to personalize learning.
2. The Case for Place: Nate McClennen
The Power of Place
2. The Case for Place: Nate McClennen
2. The Case for Place: Nate McClennen
www.TetonScience.org
2. The Case for Place: Sasha Barab
“I think originally they got caught up with the fact that Mesa Verde is a real place they could visit, on earth somewhere. It was later when they got into the mission of Mesa Verde that it got even better; that they realized, “Oh Wow! We get to go back in time!”
From where we Come � - Digital Mesa Verde Project
2. The Case for Place: Sasha Barab
When a fifth-grader acts as a scientist in a virtual world, investigating and posing solutions about a water quality problem, they are learning not only scientific content, but also about what it means to be a scientist and for which situations this knowledge is useful.
2. The Case for Place: Sasha Barab
2. The Case for Place: Sasha Barab
Because Everyone
Deserves to
Thrive in Her Life!
2. The Case for Place: Sasha Barab
https://info.thrivecast.org
2. The Case for Place: Qiana Patterson
HopSkipDrive helps schools and districts fill non-routine transportation needs. Often supplementing and complementing traditional school transportation.
Place-based learning applications include:
A critically important part of distanced travel solutions this fall.
2. The Case for Place: Erin English
The San Diego County Office of Education Outdoor Education Program
Placed-Based - Inquiry-based
2. The Case for Place: Erin English
Outdoor Education Program
Placed-Based - Inquiry-based
3. Agency, Equity and Community
3. Agency, Equity and Community
4. How can EdTech help bring place alive?
4. How can EdTech help bring place alive?
Communicating
Research, production, collaborative editing, presentation
Crosstown High, Memphis
Design Thinking
Learn structured problem solving on a mobile application like ThriveCast
4. How can EdTech help bring place alive?
Design Tech High, Redwood city
Skill Building
Learn design thinking, success skills, and project-related content on a mobile apps
4. How can EdTech help bring place alive?
Design Tech High, Redwood city
Prototyping
Using tools of measurement, design, representation, presentation
4. How can EdTech help bring place alive?
Maker Academy, NYC
Immersive Experiences
Augmented and virtual reality
Blaine County SD, ID
4. How can EdTech help bring place alive?
Video Conferencing
Meet an expert on Nepris in support of community connected project-based learning
Cajon Valley USD, San Diego CA
4. How can EdTech help bring place alive?
Modeling & simulation
4. How can EdTech help bring place alive?
TensorFlow, PyTorch, Azure
Data Visualizations
4. How can EdTech help bring place alive?
NuVu Studios, Cambridge
Project Management & Collaboration
4. How can EdTech help bring place alive?
4. How can EdTech help bring place alive?
Documentation
Measuring competency on any learning experience
5. Questions
Thank You
#PowerOfPlace