ANALOGUE GAMES IN HIGHER EDUCATION: PLAYING WITH PURPOSE
Professor Sam Illingworth
s.illingworth@napier.ac.uk
www.samillingworth.com
š¦ @samillingworth.com
Why analogue games?
The strength of analogue games lies in the creation of a āsafe spaceā in which to engage in discussions of complex, and at times contentious, topics and in enabling people to take control of their own learning.
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Lean J., Illingworth S. and Wake P. (2018) āUnhappy families: using tabletop games as a technology to understand play in educationā,Ā Research in Learning Technology, 26. https://doi.org/10.25304/rlt.v26.2027
Games you play
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Game development
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Design development
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Carbon City Zero
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Carbon City Zero: World Edition
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Design your own game
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1. Identify your topic
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1. Identify your topic
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2. Identify your audience
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2. Identify your audience
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3. Adapt an existing game
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3. Adapt an existing game
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4. Use mechanics (not text) to convey messages
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4. Use mechanics (not text) to convey messages
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5. Use artwork and graphic design to reinforce your message and improve gameplay
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5. Use artwork and graphic design to reinforce your message and improve gameplay
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6. Make your game accessible
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An image showing how a selection of cards from the game Carbon City Zero: World Edition look to someone with no colour blindness (A), anomalous trichromacy with red-weak protanomaly (B), anomalous trichromacy with green-weak deuteranomaly (C), and anomalous trichromacy with blue-weak deuteranomaly (D). This image was prepared using the free āColor Blindness Simulatorā from the website www.color-blindness.com.
6. Make your game accessible
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7. Make your game fun
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7. Make your game fun
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8. Playtest all aspects of your game
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8. Playtest all aspects of your game
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9. Supplement your game
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9. Supplement your game
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10. Collaborate and share
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10. Collaborate and share
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Further reading
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ANALOGUE GAMES IN HIGHER EDUCATION: PLAYING WITH PURPOSE
Professor Sam Illingworth
s.illingworth@napier.ac.uk
www.samillingworth.com
š¦ @samillingworth.com