Group 4
Jia Boyu 贾柏余 浙江大学
Xie Linke 谢林珂 浙江大学
Xiang Fangcan 项方灿 浙江大学
1
CONTENT
01
Brief Introduction
03
Creativity
02
Reference
2
Part 1 Brief Introduction
3
Part 1 Brief Introduction
4
Game mechanics
Background : In our game, you will play the role of a slime. By growing and shrinking, you need to deal with various crises and escape from the pursuit of the monster. The ultimate goal is to reach the finish line.
Game Type : 2D, side-scrolling, fast-paced, parkour.
Winning : Reaching the finish line.
Failure : Being caught up with by the enemy.
Part 2 Creativity
5
Annoying Spike
The spike design is quite annoying but interesting as it causes you to constantly bounce back.
Additionally, sometimes the spikes can assist you in go through certain terrains.
It makes you highly engaged and eager to keep trying to win the game.
Part 2 Creativity
6
Switching sizes
Slimes of different sizes have different bouncing capabilities and speeds, and the distances they are pushed away by spikes also vary.
You need to constantly change their size to navigate through different terrains.
You can enjoy the fun of solving puzzles while performing intense parkour.
Part 2 Creativity
7
Growth, items and Ranking!
We have an interesting growth system and a system for collecting items. You can upgrade your character by collecting gold coins and purchase items.
Most Importantly, we have a ranking list. Based on the time taken to complete each level, many skilled players have already made it onto the list.
Come on, give it a try and see if you can finish the levels faster than them !
Part 3 Reference
8
Thanks for listening!
Welcome to play our game!
9
Group 4
Jia Boyu 贾柏余 浙江大学
Xie Linke 谢林珂 浙江大学
Xiang Fangcan 项方灿 浙江大学