Idea Generation
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Identifying Community Centric Intervention
HCD MODULE 5
IDEA GENERATION
Generate creative solutions and identify the most promising interventions.
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BRAINSTORM
Collectively generate (brainstorm) as many ideas as possible
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IMPROVE
EXPLORE
Look at outside inspiration
Prioritize ideas that are desirable to the community
IN THIS LESSON:
An iterative process with simple tools
ABOUT HCD
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Share statistics
stories backed by data
DAY 1: DEFINITION
Discover learning goals
DAY 2: DIAGNOSIS
Empathize and understand
Day 3: DESIGN
Ideate and prototype
Day 4: IMPLEMENTATION
Test and evolve
People are
rational human
Closed open inquiry about challenges and solutions
Report on �Evolve your interventions
Define messages for Design interventions with the community
Challenges are one �multi-dimensional
Linear validation Cyclical iteration
PERSONA MODELS
JOURNEY MAPPING
RAPID INQUIRY
SYNTHESIS
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IDEA GENERATION
PROTOTYPING
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THEORY OF CHANGE
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Define messages for Design interventions with the community
Small changes and simple ideas can have an outsized impact on behaviors. HCD is inspired by existing habits and motivations for new, creative and integrated solutions.
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IDEA GENERATION
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Go beyond improving what exists...
MINDSET
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How might we share information with inspiration?
SOLUTION 1
Song
SOLUTION 2
Local event
SOLUTION 3
Celebrity speech
SOLUTION 4
Mural
Interventions that go beyond communication
IDEA GENERATION
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Solve for the whole system
IDEA GENERATION
How might we switch the tone to combat misinformation and gain trust?
How might we provide positive role models for families? And inspiration they can internalize and pass on?
How might we combine health services with life skills to make it worth their time?
How might we make appointments available at locations and times families are available?
How might we use existing community structures to alleviate health workers?
How might we make positive stories of vaccination widely shared, visible & discussed in the community?
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Switch from linear, logical thinking to creative and dynamic thinking.
MINDSET
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IDEA GENERATION
Symphony — diverse perspectives
From how we ask a question, incorporate an activity, and choose the people to include — allow for perspectives that are different.
Play through �“yes, and...”
New ideas are vulnerable: make them better instead of pointing out why they will not work.
Empathy — walk �in their shoes
Share images and quotes to remember the challenge from the perspective of the community.
Story — outside inspiration
Use analogies, other services, education, private sector products/services, community traditions to drive new ideas.
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Instead of generic, universally applicable ideas
think of tailored
localized actions and solutions that focus on removing small, community-specific obstacles
IDEA GENERATION
PLAY
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Instead of ideas that focus on one service
think of ideas that are integrated, look across practices and invite the community to contribute
IDEA GENERATION
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Instead of predetermined solutions
think of inspired solutions, look at analogous examples from other fields
IDEA GENERATION
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The elephant and the rider: motivation drives behaviour
Elephant: Think of the elephant as our emotional motivation, often instinctive.
Rider: The rider is our rational, analytical side, responsible for our conscious decisions.
IDEA GENERATION
RATIONAL JUSTIFICATION
what we think �and say
EMOTIONAL MOTIVATION
what we believe and do
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Nudge! Behavioral nudges steer a person to a desired behavior, but leave open the option to choose.
IDEA GENERATION
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CATEGORIES OF NUDGES
make it EASY
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make it SOCIAL
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make it ATTRACTIVE
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make it TIMELY
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*based on The Behavioral Insights Team ‘EAST’ model
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Time to get creative!
BRAINSTORMING SPRINTS
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(you should see 16 squares)
BRAINSTORMING
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HUMAN CENTRED DESIGN TRAINING
Idea generation in HCD
ACTIVITY
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Round [insert number]
BRAINSTORMING SPRINT
These are template slides, you should fill them out and duplicate or as many rounds as necessary
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ROOT CAUSE
[Insert a root cause you have identified during the synthesis process]
IDEA GENERATION
[Place an image from the field - something that relates to the root cause that you have on the right]
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WE HEARD / WE SAW
[Insert inspiration from the field, what is something you heard or saw that might help tackle the root cause?]
IDEA GENERATION
[Place an image from the field - something that relates what you heard/saw in the field]
[Insert a quote you heard, something relevant to the inspiration below]
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ROOT CAUSE
[Copy the root cause]
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How might we [insert your creative prompt]
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[add additional instructions in case people are stuck]
IDEA GENERATION
[Place an image that relates to the example you want to share to inspire the brainstorming round: the example can be from any field]
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Round 1
BRAINSTORMING SPRINT
This round is an example pulled from another country. Replace with relevant content from your research.
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ROOT CAUSE
Distance, long waiting time and poor attitude of staff make the health facility experience very unpleasant for caregivers.
IDEA GENERATION
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WE HEARD / WE SAW
Having negative experiences deters them from coming back.
IDEA GENERATION
You see how it is, the queue is so long, they wait for hours.
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ROOT CAUSE
Distance, long waiting times and poor attitude of staff make the health facility experience very unpleasant for caregivers.
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How might we design a more welcoming and efficient experience for caregivers who are constrained by economic hardship?
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make it
fun
IDEA GENERATION
Easy, Attractive, Social
Round 2
BRAINSTORMING SPRINT
This round is an example pulled from another country. Replace with relevant content from your research.
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ROOT CAUSE
Men are not motivated or inclined to support immunization because it is not seen as a man’s issue, but rather the responsibility of the mother only.
IDEA GENERATION
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WE HEARD / WE SAW
Caregivers also have many competing priorities and need the support of their partners.
IDEA GENERATION
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ROOT CAUSE
Men are not motivated or inclined to support immunization because it is not seen as a man’s issue, but rather the responsibility of the mother only.
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How might involve men in the conversation around health services?
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make it
an event
IDEA GENERATION
Attractive, Social
Round 3
BRAINSTORMING SPRINT
This round is an example pulled from another country. Replace with relevant content from your research.
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ROOT CAUSE
Communities are not clear on when or why to return for additional shots (HPV / second shot / boosters).
IDEA GENERATION
I got the vaccine, now I cannot get sick.
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WE HEARD / WE SAW
Community members gather regularly in specific places.
IDEA GENERATION
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ROOT CAUSE
Benefits of the vaccine are unclear and there is no positive reinforcement of the behavior.
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How might we make positive stories of vaccination widely shared, visible & discussed in the community?
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make it relevant
IDEA GENERATION
Easy, Social, Timely
Round 4
BRAINSTORMING SPRINT
This round is an example pulled from another country. Replace with relevant content from your research.
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ROOT CAUSE
Rotating locations for vaccination days are not community driven – and therefore detrimental to the experience of care.
IDEA GENERATION
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WE HEARD / WE SAW
Ashas counsel families for health advice in their homes and have the autonomy to create a pleasant environment .
IDEA GENERATION
“Humein toh kohi puchta hi nahin”
Community Leader
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ROOT CAUSE
Rotating locations for vaccination days are not community driven – and therefore detrimental to the experience of care.
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How might we involve community leaders to improve the experience of care?
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build on
what
already exists
IDEA GENERATION
Easy
Round 5
BRAINSTORMING SPRINT
This round is an example pulled from another country. Replace with relevant content from your research.
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ROOT CAUSE
Adolescents see health and education as important, but don’t know how to fit them into constrained lives.
IDEA GENERATION
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WE HEARD / WE SAW
Finances and knowing how to make money is more important to the community.
IDEA GENERATION
I dropped out of school and I’m happy about it, at least I will not be a financial burden
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ROOT CAUSE
Adolescents see health and education as important, but don’t know how to fit them into constrained lives.
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How might we combine health services with life skills to make it worth their time?
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give
incentives
IDEA GENERATION
Attractive, Social
Round 6
BRAINSTORMING SPRINT
This round is an example pulled from another country. Replace with relevant content from your research.
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ROOT CAUSE
Young mothers feel disempowered and lack a sense of purpose.
IDEA GENERATION
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WE HEARD / WE SAW
Mothers do not feel empowered to ask for much beyond the normalized gender roles.
IDEA GENERATION
Humein sab adhikaar milte hain, toh hum aur kyun mangein?
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ROOT CAUSE
Young mothers feel disempowered and lack a sense of purpose.
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How might we build community and increase self-confidence among young mothers?
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make it collaborative
IDEA GENERATION
After a brainstorming session:
IDEA PRIORITIZATION
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1.
Put all the ideas on the wall
IDEA PRIORITIZATION
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2.
Cluster and combine ideas
IDEA PRIORITIZATION
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3.
Select ideas to prototype
IDEA PRIORITIZATION
Desirable
to community
Financially Viable
Technically Feasible
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EVALUATION
Select the interventions
TECHNOLOGICALLY FEASIBLE
FINANCIALLY VIABLE
DESIRABLE TO �A COMMUNITY
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APPENDIX
Facilitator’s References
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Idea Generation
identify tailored solutions that align with local habits and motivations
Ideas are the starting point of new creative solutions. HCD approaches ideas from an integrated perspective by looking at health practices and community traditions outside the field of immunization for inspiration. Good ideas activate a persona’s motivations and help make the desired behaviours easy.
Good ideas come from many ideas. Arriving at as many ideas as possible requires dedicated time and space to collectively think of new solutions. Idea generation combines methods and inspirations to find as many solutions as possible. Involving the community in this process can be a great source of new ideas!
TOOLS
5
Idea Generation
Activity instructions:
TOOLS
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5
IDEA GENERATION
DATABASE
Idea Generation Prompts
make it
fun
IDEA GENERATION
Easy, Attractive, Social
make it
an event
IDEA GENERATION
Attractive, Social
make it relevant
IDEA GENERATION
Easy, Social, Timely
build on
what
already exists
IDEA GENERATION
Easy
give
incentives
IDEA GENERATION
Attractive, Social
make it
playful
IDEA GENERATION
Easy, Attractive, Social
make it useful
Easy, Attractive, Timely
use a different voice
IDEA GENERATION
PLAY
Easy, Attractive, Social
reward
action
IDEA GENERATION
Attractive, Social
make it collaborative
IDEA GENERATION
make it inspired
IDEA GENERATION