Clouds in the Skies of Rio
Andrew P. Schneider Trevor G. Thomson Matthew S. Wilson
Blue Sky Studios
Introduction
Introduction
Introduction
Introduction
Introduction
Introduction
Introduction
Synthesizing Clouds
Synthesizing Clouds
Stratus
(bandy, whispy)
Stratocumulus
(puffy, bandy, whispy)
Fair weather cumulus
(billowy)
Synthesizing Clouds
Synthesizing Clouds
Synthesizing Clouds
Broad Strokes
Synthesizing Clouds
Fine Strokes
Broad Strokes
Synthesizing Clouds
Synthesizing Clouds
Synthesizing Clouds
Synthesizing Clouds
- CFD Simulation
Synthesizing Clouds
Synthesizing Clouds
- Procedural Volumes
Synthesizing Clouds
- Procedural Volumes
Synthesizing Clouds
- Procedural Volumes
Synthesizing Clouds
- Procedural Volumes
Synthesizing Clouds
library
Synthesizing Clouds
3D data
(300xNxN)
library
Synthesizing Clouds
3D data
(300xNxN)
library
Synthesizing Clouds
Synthesizing Clouds
Workflow
Workflow
Workflow
Workflow
the density gradient
Workflow
Workflow
Workflow
Workflow
Volumetric Ray Tracing
Volumetric Ray Tracing
Volumetric Ray Tracing
Volumetric Ray Tracing
Volumetric Ray Tracing
Volumetric Ray Tracing
Volumetric Ray Tracing
Volumetric Ray Tracing
Volumetric Ray Tracing
Volumetric Ray Tracing
Volumetric Ray Tracing
Volumetric Ray Tracing
Volumetric Ray Tracing
Volumetric Ray Tracing
Volumetric Ray Tracing
Volumetric Ray Tracing
Volumetric Ray Tracing
Volumetric Ray Tracing
Volumetric Ray Tracing
Volumetric Ray Tracing
Hart, John C. “Sphere Tracing: Simple Robust Antialiased Rendering of Distance-Based Implicit Surfaces”
Volumetric Ray Tracing
Volumetric Ray Tracing
Volumetric Ray Tracing
Volumetric Ray Tracing
Volumetric Ray Tracing
Volumetric Ray Tracing
Volumetric Ray Tracing
Uniform step size
Sphere Tracing
Volumetric Ray Tracing
Volumetric Ray Tracing
Volumetric Ray Tracing
Volumetric Ray Tracing
Non-optimal sampling
Importance sampling
Volumetric Ray Tracing
Volumetric Ray Tracing
Volumetric Ray Tracing
Volumetric Ray Tracing
Volumetric Ray Tracing
Volumetric Ray Tracing
Volumetric Ray Tracing
Volumetric Ray Tracing
Volumetric Ray Tracing
Volumetric Ray Tracing
Forward scattering
Volumetric Ray Tracing
Forward scattering
Uniform scattering
Volumetric Ray Tracing
Volumetric Ray Tracing
Volumetric Ray Tracing
Conclusions
Conclusions
Conclusions
Conclusions
Conclusions
Conclusions
Conclusions