What is polling? How can it be used in a game?
How would you describe the computational thinking pattern we call diffusion?
Why does rule order matter? Can you give an example of this?
What questions about programming or Scalable Game Design do you currently have?
Our goal is for you to teach FROGGER in your class. How comfortable do you feel doing this?
Not at all ready
What questions do you still have regarding computational thinking patterns?
What questions do you still have regarding using the software?
We always hope to improve on our training! What could we do to improve these sessions?
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