What are videogame developers doing about their carbon emissions?
The goal of this survey and research project is to create a snapshot of the energy intensity of contemporary videogame development in the workplace where games are actually made, and to do this by obtaining data first–hand from game development studios and their employees about their energy use and carbon emissions policies and practices.

The research also aims to get a sense of the attitudes of game developers towards the potential environmental impacts of their work, and the level of interest and concern around the issue of climate change and carbon emissions resulting from game development activity.
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