#gamesUR Summit 2020 - Submissions
Individuals are welcome to make multiple submissions.
The current call for submissions is for presentation at the Thursday Summit (Thursday, May 14, 2020).
NOTE: Those interested in submitting to the Friday Advanced Researchers Workshop (Friday, May 15, 2020) should look out for a SEPARATE call for submissions in January.
For questions, please email
All submissions will be rigorously reviewed by members of the Content Committee. Review criteria include: overall quality, novelty & originality, relevance to our audience, adherence to the theme, structure & organization, and clarity of takeaways. The best-reviewed submissions will be accepted and allotted a presentation time during the Summit. Please note that acceptance may be tentative pending any required additions, alterations, or clarifications requested by the Content Committee.
2020 Theme: RETROSPECTION
Our theme this year is RETROSPECTION!
By looking back and reflecting on our community’s roots, we pay homage and acknowledge all that games user research, as an IGDA special interest group, peer community, and field, has achieved. In planning this year’s event and curating a collection of talks, we want to acknowledge that a little retrospection on the last 10 years of our profession may serve to inspire our future. In doing so, our goal is to cover a breadth of advancement to our field’s overall research methods, tools, and impact on user experience and game design.
This year, we encourage the submission of talks and panels that engage with the idea of honoring our beginnings while looking ahead to the future of games user research. While our submissions are open to any topic related to games user research and user experience design, priority will be given to insightful talks and panels that address the theme of retrospection and acknowledging the future. We want to hear from everyone in the field, whether you’re working on console, PC, mobile, in academia, or are just trying to get started and want to know more.
If submitting a panel or multi-person talk please include all the presenters names and information.
Your organizations' name(s)
Please list the organization of each presenter listed. If multiple, please use the same order as above.
Point of contact email address
This should be the main point of contact for correspondence from the content committee.
We accept several types of submissions for the Summit:
Presentations: Describe completed or ongoing GUR work, with clearly defined topics and takeaways for the audience.
Panels: Discuss a topic of mutual interest from several researchers for which multiple expert perspectives are useful and insightful. Panel proposals are encouraged to consider audience participation, as well as having a panel moderator.
Roundtables: Openly discuss topics in a more freestyle format than a panel, where everyone present is encouraged to contribute to the topic of the roundtable. Roundtable proposals are encouraged to touch upon topics of broad interest, in either traditional or fishbowl format.
Back to Basics: Sessions on introductory topics relevant to anyone starting out in the Games User Research community, or more experienced researchers looking to expand their knowledge base in a particular knowledge area.
Workshops: Interested in running a workshop on how to perform a particular method? Consider running an interactive workshop where you can help others become familiar with how to enhance their research with new methods or approaches.
Posters: Present research conducted, including ongoing research or early findings. Posters will have at least 1 presentation time slot.
Other: Appropriate for content not covered in the formats above. Please be as specific as possible in your proposal to get a clear idea of what you are imagining for your session.
Desired format for content submission
Roundtable (Standard or Fishbowl)
Back to Basics
Other (Please explain below)
If Other, please explain your format:
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