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Paranormal Dispatch beta feedback form
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Pick answers most reflective of your experience, even if they sound strongly-worded!
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* Indicates required question
What version of PD did you play?
*
Windows executable
Linux package
HTML/Browser version
Other:
Did you complete the game? (got to the computer terminal and exited with -logout)
*
Yes
No
How was your overall experience with PD?
*
Excellent, I loved the experience
Good, I enjoyed the experience overall
Poor, I would say it was not worth my time
Abysmal, it was way below my expectations
Did you encounter any bugs and how did they affect your experience?
*
I did not encounter any determental bugs or technical problems
The game heavily lagged/stuttered or had freezing issues
The game didn't launch, softlocked or crashed
Other:
How understandable was the game?
*
I had no problems understanding my objective or frustrations with achiving it
I had initial troubles with understanding what to do which soured my experience
I failed to complete the game due to poor/lack of tutorials
What aspects of PD did you like? (you may pick multiple)
*
Graphics and stylelisation
Sound design and atmosphere
The mechanics and level design
The pace and understandability
Dialogues and writing
None of the above
Required
What aspects of PD you did NOT like? (you may pick multiple)
*
Crude and poorly drawn graphics looked amateur rather than styalised
Unbalanced and/or poorly mixed audio was hard on the ears
Basic point-and-click gameplay was boring
The lack of proper pacing or tutorials left me clueless
The overall "Feel" of controls and character movement was sluggish
The writing seemed silly and out of place
Poorly-made UI was hard to navigate
None of the above
Other:
Required
What would you change about/add to PD in order to make it a better game? (optional)
Your answer
Would you play a hypothetical "Full game" based off PD given these improvements and an additional layer of between-mission management mechanics? (IMPORTANT)
*
Absolutely yes, I would likely pay for a souped-up version of PD
Strong yes, I would stick around to see it's development and play it when it comes out
Strong no, the core mechanics seemed flimsy to me and wouldn't hold a full game
Absolutely not, I belive you should focus on another project
Other:
Thanks for your time! You may leave a discord handle/email/a way to reach you for elaborations. This gesture is very much appreciated!
Your answer
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