Let's Code with CodeMonkey
Let’s Get Gamified With CodeMoney
Brief Presentation Description – Ideal for Upper Elementary and Middle School.
BYOD-During this hands on workshop participants will work through the three Game Design Principles. After working through several gaming concepts. Participants will walk out with a game that you have built and can start using in your classroom right away.
Concepts we will cover:
-Create and write event handlers
-@onkey, @detroy, @collide
-Adding sounds and loops
-Create an animation using a sprite sheet
-Create unique versions of the classic game ‘Frogger’
-Learn to control touch interface with the @onswipe event handler
-Coding Components “onKey”, “step”, “if”, “setRotation”, “loop
-Determine- position, speed, and direction
Skill Sets Students will acquire:
-Universal Coding concepts such as using variables, loops, arrays, indexes, conditions, functions writing event handlers
-Real text-based coding languages - CoffeeScript and Python
-Generalization and abstraction of problems
-Finding the similarities and differences between problems
-Independent working skills
How much are you familiar with CodeMonkey?
Not familiar at all
How confident do you with teaching CS?
Not confident at all
Which concepts are you comfortable Teaching? (Choose all that apply)
Simple Loops vs. For Loop
What a function is?
Arrays and Indexes
If- and If-else statements
Function Return Value
Triggering events with mouse and keyboard
How comfortable are you with teaching students how to build a game?
I am experienced with these GameBuiler Concepts (Click all that apply)
Widgets (such as timers and dialogues)
Defining and programming animations
What would interest you to learn more about in a workshop? (Check all that apply)
How to grade your students with the help of CodeMonkey
Teacher Resources and Standards
What is Coffeescript and why do we use it?
Common coding concepts that students struggle with, and how to address them
What to do we do when we don’t know the answer?
Review Coding Adventure Lesson Plans
How can we use CodeMonkey and Computer Literacy as station work in the classroom
How to strengthen students' learning in CodeMonkey
How we can use CodeMonkey and Computer Science within math in the classroom
Any overall feedback you'd like to share?
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