"Saving Throw" Games Registration
1.) You will need a convention badge to participate in these games. Badges will be checked at check-in.
2.) Each game has a maximum of 5 players, so space is limited. You will be notified by email of your acceptance, along with check-in instructions. If the player limit has been reached, you will be put on a waitlist for your chosen games.
3.) Game materials will be provided, but please feel free to bring your own dice/materials.
~ SAVAGE DUCKTALES ~
Follow Huey, Dewey, Louie, Webby, Launchpad and the whole crew as they fight to get Uncle Scrooge's Number One Dime back from Magica de Spell! (based on the SAVAGE WORLDS game system)
~ DUNGEONS AND DRAGONS ~
Heed the call to adventure in the wilds of the north! Track the goblin raiders and discover what lies in the Tomb on the Hill in this unique, homebrewed, starter adventure! (based on 5th Edition Dungeons & Dragons)
~ MASKS ~
It’s midterms at the greatest Superhero School in the world, and instead of pass/fail, it’s pass... Or perish!
~ MYSTERIUM ~
Based on the hit boardgame, follow a group of psychics in the 1920's as they investigate a haunted estate! (based on the SAVAGE WORLDS game system)
10AM-12PM SAVAGE DUCKTALES (DOM ZOOK)
12PM-3PM DUNGEONS AND DRAGONS (KYLE CAPPS)
3PM-6PM MASKS (STEVEN POPE)
10AM-1PM DUNGEONS AND DRAGONS (KYLE CAPPS)
2PM-5PM MYSTERIUM RPG (MEGHAN CAVES)
SPECIAL DISABILITY ACCOMMODATIONS
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