Digital Early Grade Literacy Games for Developing Countries: A Guidebook for Developers

Digital games can support young children with direct instruction that is engaging, targeted at their individual learning needs, and adaptive to their learning progress. Digital games can also provide practice in basic literacy skills that hold children’s attention and leads to a key reading instruction goal – automaticity (the ability to read automatically). Once children can look at text and read without having to slow down to sound out words, they will enjoy reading and will therefore read more, which will lead to improved reading skills. Once children are reading, fiction and non-fiction can become more engaging when text is linked to games that make reading more engaging and that help to build comprehension skills.

If you would like to present your digital game for early grade literacy for review and profile on the All Children Reading: A Grand Challenge for Development website, kindly complete the form below.

Email address *
Developer Name(s) *
Please include all associated developer groups and corresponding website urls.
Your answer
Name of Game *
Please include the name of the game in English and other applicable languages.
Your answer
Game objectives *
Please note which elements of literacy the game addresses. Kindly reference guidebook for more details.
Your answer
Target Age Group *
Check all that apply
Platform(s) *
Check all that apply.
Please include version(s) of the operation system *
Your answer
Size of Game App *
Your answer
Please provide a link to download the game *
Your answer
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