Project Borealis - UI Artist
Be part of something exciting!
Responsibilities
As a UI Artist, you will work closely with the Creative Director and Art Director to conceptualize, mock-up, and execute interface designs across many different systems in our game.  We're looking for someone passionate about UI and player experience.

Your responsibilities will include:
● Understanding and building upon Half Life 2’s visual identity and design language
● Collaborating with a team of Directors, artists, and programmers to carry design from concept into final implementation
● Creating wireframes and concept sketches to support purposed UI interaction models
● Creating art assets like graphics, animations, and icons as identified by Project Directors
● Implement, animate, and maintain a consistent user flow throughout the entire project interface
Skill Requirements
● Some
● Skill
● Requirements
Project Requirements

● 3 years of experience in the games industry or related fields
● Experience using engine level UI Tools (e.g. Unreal, Source, idTech)
● Ability to quickly prototype and visualize engaging user experiences
● Strong visual design skills including typography and basic color theory
● Strong understanding of usability design principles
● Strong background in motion graphics
● Proficiency in Adobe CC Suite (Photoshop, Illustrator, After Effects); ActionScript and JavaScript are a plus.
Additional Skills
● Experience in Unreal Engine
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