Prismata Alpha Survey - September 2015

A bunch of random things we'd like feedback on. Should take about 10 minutes, but you can spend more time than that if you want.
    This is a required question
    This is a required question
    This is a required question
    This is a required question

    Prismata Units

    This is a required question
    Kinetic Driver
    Asteri Cannon
    Resophore
    Ebb Turbine
    Frost Brooder
    Tantalum Ray
    Fission Turret
    Borehole Patroller
    Steelforge
    Thorium Dynamo
    Trinity Drone
    Blood Phage
    Corpus
    Gauss Fabricator
    The Wincer
    Nitrocybe
    Tesla coil
    Drake
    Xaetron
    Centrifuge
    Odin
    Scorchilla
    Venge Cannon
    Frostbite
    Tatsu Nullifier
    Sentinel
    Galvani Drone
    Hannibull
    Thunderhead
    Vai Mauronax
    Chieftain
    Cynestra
    Please enter one response per row
    This is a required question
    Galvani Drone
    Thunderhead
    Borehole Patroller
    Xaetron
    Corpus
    Nitrocybe
    Vai Mauronax
    Blood Phage
    Thorium Dynamo
    Tantalum Ray
    Please enter one response per row
    This is a required question

    Analysis Mode

    Currently in Prismata, you can open the menu and click "Analyze" from within ANY Prismata game or replay to open a new window in which you can play for both sides, allowing "off-the-board analysis" of any Prismata position. Some players have suggested that we remove this option in some situations (e.g. arena games), which would discourage off-the-board analysis of games by making it more difficult for players. (Note that it would still be possible to perform off-the-board analysis of any position by creating a custom game, analyzing within that custom game, and playing forward to a specific board state.)
    This is a required question
    This is a required question
    This is a required question

    Arena/Collectibles

    This is a required question
    This is a required question
    This is a required question
    This is a required question
    This is a required question
    This is a required question
    This is a required question
    I feel that spending Shards in the card-flipping Armory minigame provides me with a fair chance of obtaining the rewards that I want.
    I feel that the rewards obtained from arena runs provide a good incentive to play more, or play longer sessions.
    I believe that the card-flipping Armory minigame is a fair strategy for the developers to avoid starving and freezing to death in the cold Canadian winter.
    When I have an exceptionally strong arena performance, I feel like I receive compensation that reflects my performance.
    The QUANTITY of collectibles I receive reflects the amount of effort I've put into obtaining them.
    My skill as a Prismata player is reflected in the value of the collectible rewards I receive.
    Comparing the daily bonuses with the arena rewards, I believe that the quantity of Shards/Power Cores earned is balanced between the two.
    The QUALITY of collectibles I receive reflects the amount of effort I've put into obtaining them.
    I believe that the card-flipping Armory minigame provides a fair distribution of cosmetic rewards for the number of Power Cores that I put into it.
    I feel that the daily bonus provides a good incentive to play more often.
    Please enter one response per row
    This is a required question

    Final question

    This is a required question