3DS Max Chapter Nine Quiz
After reviewing Chapter Nine in the textbook or in the video tutorials, please answer the questions below. Use complete sentences and be thorough with your answers, this is a graded assignment and you must receive a grade of 80 percent or better on this quiz to move on to the next chapter.
Name: *
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Question ONE: Define "animation." What is a "frame" in an animation sequence? *
Your answer
Question TWO: We often speak of "fps" with regards to video game lag or film and animation cells. What does "fps" mean exactly? How does "fps" translate into the animation of a scene? *
Your answer
Question THREE: What is a KEYFRAME in animation? How does it work? *
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Question FOUR: What were the two techniques you used to animate the car race for this chapter? *
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Question FIVE: Describe the use of the CURVE EDITOR in creating an animation in 3DS Max. *
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Question SIX: Describe the PIVOT POINT of objects in 3DS Max animation. What are a few of the uses of a PIVOT POINT for an object? *
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