TC "Gamification tools for youth learning" 
The specific objectives of the project are:
· To provide opportunities for youth workers to involve digital tools when providing youth work activities for young
people;
· To involve new digital methods and tools for providing youth work activities;
· The young people to gain knowledge and skills on different topics for their social and personal development using online digital tools;
· To motivate and inspire youth to act at local and national level by using their own potential, openness and ideas;
· Offering new opportunities for online learning on different topics providing social and personal development for
young people on local and national level.
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