Roguelike Celebration Call For Activities
Lead a strategy workshop, game dev lesson, discussion, speed run competition, art exhibit, interactive game experience, or another activity at the Roguelike Celebration in November 2017! Event info:
What activity would you like to run?
Tell us your idea! We're excited to hear ideas for all kinds of roguelike-centric activities for attendees, and we'll work with you to make it happen. How long would it be - 30 minutes, 60 minutes, something else? If you'd need any help or resources, what would you need? Example ideas: a gameplay strategy workshop, game dev lesson, discussion, speed run competition, art exhibit, interactive game experience, etc.
Have you done any related creative work?
(Optional) We're curious to learn about any previous creative work you've done on roguelikes or related topics (even vaguely related). This isn't required, it's just nice if you have something available, since it'll help us get a better understanding of your style (and we like reading things).
Could you be in San Francisco November 11-12, 2017?
It's OK if you're not sure. If you can't travel, do you have an idea for how to run this remotely? Let us know your thoughts to help us plan.
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