It's a win-win.
Below is a list (in alphabetical order) of the 14 most common MU Online game elements.
From a scale of 1 to 5 you must select how important each element is for you (while also considering your choices for the other elements), so take your time and analyze!

The results will help prioritize our work for the upcoming S13 P2-2 and S14 updates.

General Item Drops and Rewards *
Lowest Priority
Highest Priority
General NPC Shops *
Lowest Priority
Highest Priority
Gens System *
Lowest Priority
Highest Priority
In-game Text and Translations *
Lowest Priority
Highest Priority
MUUN System *
Lowest Priority
Highest Priority
Main Events and Bosses *
Lowest Priority
Highest Priority
Mini-games *
Lowest Priority
Highest Priority
Pentagram System *
Lowest Priority
Highest Priority
PvP Balance *
Lowest Priority
Highest Priority
Quests *
Lowest Priority
Highest Priority
Rewards from "box" type items *
Lowest Priority
Highest Priority
Ruud and Moss Shops *
Lowest Priority
Highest Priority
Spots and Minimap *
Lowest Priority
Highest Priority
X Shop *
Lowest Priority
Highest Priority
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