Tell us what you think about profiling in Unity
We want to make it easy for you to ship performant projects with Unity. Please help us by taking 5-10 minutes to answer this survey. Thank you!
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What is your primary role? *
How would you rate your experience with the following? *
N/A
Beginner
Intermediate
Advanced
Expert
Unity
Unity's profiling tools
Performance optimization in general
Which of the following profiling tools have you used?
Select all that apply.
When profiling a Unity project, what are you looking for?
Please tell us about your profiling use cases. E.g., ‘Reduce texture/mesh size to make a level fit in memory’, ‘Optimize a shader to reduce GPU time’, ‘Remove unnecessary Mono allocations to minimize GC’.
What is your team size?
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What is your primary version of Unity?
For the project you currently or most recently worked on, which platform is it intended for?
Select all that apply.
How would you describe the project you currently or most recently worked on?
E.g., 'Large open world mmo', '2D side scroller with procedurally generated levels', VR training simulator for teaching astronauts how to perform space station maintenance'.
What best describes the aspiration of the project?
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How important is profiling for the success of your project? *
To which degree do you feel successful in optimizing the performance of your Unity project? *
To which degree does Unity help you understand the following? *
Not at all
Slightly
Moderately
Very
Extremely
I don't know
What is wrong with performance in my project?
Where is the issue?
Why is this problem happening?
How do I fix it?
For the project you currently or most recently worked on, what's important to profile?
Select all that apply.
In which areas do you have most performance problems?
In which areas do you have most memory problems?
What's the best thing about Unity's profiling tools?
What's the most frustrating thing about Unity's profiling tools?
What's the most important thing Unity should do to help you make a performant game / app?
Is there anything else you want to tell us about profiling Unity projects?
If you agree to let Unity contact you for further questions on profiling, please enter your email here:
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