SHADE Protocol - UI/UX Artist/Designer

Company Description

Little Legendary is an independent game studio creating genre-defying experiences for PC and next-generation consoles. Our mission is to craft unforgettable games by challenging conventions and taking bold risks. We specialize in single-player adventures, building rich and fantastical worlds filled with compelling characters and unpredictable stories. By pushing the boundaries of beloved genres, we aim to inspire awe and remind players why they fell in love with games.

Role Description

This is a remote contract role for a UI/UX Artist/Designer for SHADE Protocol, a 2D Pixel Art Metroidvania title currently in development. The UI/UX Artist/Designer will be responsible for creating visual designs, developing mockups, and prototyping interfaces. The role includes collaborating with front-end developers and focusing on user experience design (UED). The aim is to enhance the overall user experience of our games by creating intuitive and visually appealing user interfaces.

Qualifications

  • At least 3 years of UI/UX Artist and Design experience
  • Skills in Mockups and Prototyping
  • Strong Visual Design skills
  • Experience in User Experience Design (UED)
  • Knowledge of Front-End Development
  • Creative problem-solving abilities
  • Excellent communication and collaboration skills
  • Ability to work independently and remotely

Any additional information or inquiries should be addressed to jobs@littlelegendary.com

Email *
First and Last Name: *
What is your expected rate per hour?

Please answer with a number to be considered, due to the volume of applications we want to make sure we're pursuing applicants inside a realistic range for our indie resources.
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Please provide any Game Credits; released or unreleased game titles, the role that you held in that team, and any links to Steam, Itch.io, or other platforms that showcase them.

Game Jam games are also welcomed. If you have a very extensive credit list, feel free to keep this list to the relevant (2D, Pixel Art, Metroidvanias/Platformers, etc.) but we're interested in anything you've been a part of!

If you don't have any game credits at this time, please put "N/A" below. Don't be discouraged by it, we are a varied and welcoming team!
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How many years of experience do you have as a UI/UX Artist and Designer? *
How many hours a week can you commit to this role? *
What is your current country of residence and time zone?

Example: United States -  Eastern Time Zone (EST)
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If you are selected for the role, what is your earliest start date? *
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Check any systems or technologies you're familiar with. These are not necessarily required for the role, just part of us getting to understand your expertise better. Check all that apply. *
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What interests and motivates you to become part of the development of SHADE Protocol?
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