Ignition:Core Playtest Application

Ignition:Core is an upcoming tabletop miniatures game of kinetic mecha combat. In Ignition:Core, players take the role of daring mech pilots leading their Armored Fireteam to victory across the war-torn plains of Isalia. Players recruit and command an Armored Fireteam from different factions each with their own background and motivations. Each element of a player’s Armored Fireteam is represented on the battlefield by a model, from towering Warlord mechs to humble infantry, and brings unique abilities to bear on the battlefield. Jump into the cockpit, rally your troops, and check your weapons- glory awaits. 

External playtest is vitally important to Ignition:Core's success as we work toward crowdfunding! Playtesters will be credited in the Ignition:Core rulebook in addition to monetary compensation.

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What other board games or tabletop miniatures games have you played in the past? What games are you currently playing and how often do you play them?

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What draws you to tabletop miniatures games and makes you excited to play them? Is it the hobby, lore, gameplay, desire to compete, etc?

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Play a miniature game of your choosing. Write a battle report below, then answer the following questions in addition to any other feedback: Why did you play the armies you did? Did the game play out according to your expectations? What felt good about the game? Which mechanics felt balanced or unbalanced and why? What would you suggest changing and why? 

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A hypothetical miniatures game has a mission where players are trying to capture 4 objectives on the battlefield. The player that controls the most units within a certain distance of an objective captures that objective that round, scoring 1 point for each objective captured in this way. The game lasts for six rounds and objectives can only be captured on rounds five and six, the player with the most points at the end of the game wins. What are some strengths and weaknesses of this mission and why? 

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Describe your favorite anime, movie, or book. 

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Please confirm that you have read and understand the following Playtest Expectations:

- This is a contracted and paid position. Playtest leads will be paid $120 per "cycle".

- Playtest leads will be contracted for one (1) playtest cycle of six (6) weeks at a time.

- Playtest leads must hold playtest sessions and submit four (4) written reports to online playtest forums, as well as participate in forum discussions.

- At least two (2) reports must be submitted during the first 3 weeks of the playtest cycle.

- Playtest leads who successfully complete their contract will be paid at the end of each playtest cycle.

- Failure to complete contract may lead to partial or non-payment and loss of any potential future contracts, at the sole discretion of Ignition:Core staff.

- It is up to the contracted playtest lead to recruit and manage their playtest group.

- All members of a playtest group must sign and submit an NDA before testing.

- Ignition:Core staff reserves the right to add or remove playtest groups or members at any time.

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