Project Borealis - Environment Concept Artist
Be part of something exciting!
Responsibilities
We're looking for a skilled Environment Concept Artist who will embrace our philosophy and share their expertise to create an incredible experience for our players. We're picturing someone who is passionate about world-building and experienced in creating high quality and realistic environments and props.
You'll:
● Work closely with level designers and art leads to ensure that environments and assets match the quality bar and vision for the game.
● Bring life, excitement, and visual storytelling to early blockout/greybox environments.
● Generate ideas that bring areas to life and make them compelling and fun for the player to traverse and explore.
● Create a variety of concepts for our world such as interiors, exteriors, buildings, natural landscapes, props, etc.
Skill Requirements
● Mastery of relevant software packages, such as Photoshop, Painter, or similar software.
● Strong ability with use of lighting, shape design, visual storytelling and, photo-bashing.
● Strong understanding of scale, proportions, perspective, architecture, light and, color.
● Basic understanding of 3D design.
Project Requirements
● The ability to give and take constructive criticism
● The ability to handle multiple assignments at once while staying organized
● A passion for the Half-Life universe and games
Additional Skills
● Strong traditional drawing and sketching
● Strong 3D design and modeling
● Experience working as part of a team.
● Professional attitude.
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