Lesson Seven--CyberNations Warfare
Warfare is one of the more exciting parts of CyberNations. However, to be able to fight effectively in war, you must know the basics of warfare in CyberNations.

Speaking of war, CyberNations also sponsors a version known as a Tournament Edition, which is entirely dedicated to warfaring. You can sign up for Tournament Edition with a separate nation and not affect your nation in the Standard Edition. We encourage all members to sign up for Tournament Edition to gain experience in CyberNations warfare without affecting their actual nation. Plus, it’s fun!

A Tournament Edition is available on NATO’s Discord channel, which you will have access to following graduation. Please swing by and sign up for Tournament Edition.

Having said that, take a look at the following guides to answer the questions in this lesson:

Basic War Preparation Guide: http://cnnato.org/thread-7345.html
Quickie War Guide: http://cnnato.org/thread-9725.html
Warchest Guide: http://cnnato.org/thread-4209.html

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What should your government type be set at for war?
What should your DEFCON and Threat Level be set at for war?
What improvements should you buy for war?
When should you buy extra soldiers and tanks?
What is a warchest, and why is it important?
As a new NATO member, what's the recommended warchest level for your nation?
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