SAAM Arcade Indie Developer Application - 2018
SAAM Arcade is an annual event presented by the Smithsonian American Art Museum with support from IGDA DC, MAGFest, and the Entertainment Software Association. The Arcade is a family-friendly event where hundreds of people an hour may play your game. This year, SAAM Arcade will be held on July 22, 2018 and will feature a selective group of independent developers whose works are centered around a particular theme. We are now accepting applications for inclusion in the 2018 event; if selected, developers will be awarded a small stipend and invited to show their game at SAAM Arcade.

Please read all instructions thoroughly. Incomplete applications/applications with dead/missing links will not be considered for the showcase.

Developers of all ages and backgrounds are welcome to apply. If a game has been shown at SAAM previously it is not eligible for resubmission, but developers who have previously shown are welcome to submit new projects.

This year's theme is... GAME SPACES.

Interactive media engages audiences with a variety of spaces: artistic spaces, public spaces, and social spaces, that capture the imagination and bring us together. This summer, SAAM Arcade will focus on “game spaces” as a connecting idea that links video games to art, architecture, and the museum as a space for discovery and engagement.

Games entered should have a topic, design, or features that fit into one of these areas:
• Games that make interesting use of space, board, or level design.
• Games that transform the real-world spaces in which they are played.
• Games that are inspired by or that inspire a strong community or social space.

Entries are due by April 16, 2018. If you have any questions, please e-mail

Contact Information
This is so we can get to know you (and how we know who worked on your submission).
Developer Name (Primary Contact) *
Your answer
Email Address *
Your answer
Phone Number *
Please include international code for non-US numbers.
Your answer
Additional Developer Names
Your answer
Are you a student?
What is your game about?
Describe your game; how is it played? What is the main topic? What type of game is it? How does it work?

NOTE: This section asks you to submit a number of live links. Please test that all links and submitted builds are working before submitting your application. Entries submitted without a playable game build file or valid link to playable demo will be labeled incomplete and will not be reviewed.

Game Title *
Your answer
Describe your game. *
Take this opportunity to tell us about your game and what makes it special.
Your answer
Tweet your game - describe it in 120 characters or less! *
Your answer
This game applies to the 2018 Indie Showcase Theme by... *
Please explain how your work is connected to the idea of "Game Spaces." *
Use the submission prompt to guide your answers. Please limit answer to 300 words. Be thorough, but concise.
Your answer
Link to Game Trailer/Demonstration Video *
Your answer
Project URL *
Your answer
Link to Playable Demo *
If submitting a tabletop game please link to a print-and-play version of the game.
Your answer
Please provide links to any static images of the game you would like to include.
Your answer
Please select all platforms your game can be played on: *
Other questions
What does your game need? Have you shown it before?
To work properly, this game needs: *
Please select all options that apply to your submission.
Equipment (to be supplied by developer) *
List any equipment you would bring to SAAM, including computers, monitors, consoles, controllers, signage, extension cords, etc.
Your answer
Has your game been exhibited before? *
If you answered "yes," where?
Please include any appropriate links.
Your answer
Has your game received any previous press coverage? *
If you answered "yes," when/where?
Please include any appropriate links.
Your answer
Extra Credit: is there an artwork that inspires your approach to game design? Let us know!
Your answer
My work can be used for promotional materials related to SAAM Arcade 2018. *
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