SO Practice Game On Scoring
Team Number *
Game Title
Game related to theme (and type?) (Y/N) *
A.1 Introduction -- game title is present (2 points) *
A.2 Introduction -- screens/options accessed by buttons (2 points) *
B.1 Help/instructions -- game objective stated (2 points) *
B.2 Help/instructions -- motion controls explained (2 points) *
B.3 Help/instructions -- scoring explained (2 points) *
C.1 User controlled (UC) sprite -- movement complexity (4 pts) *
C.2 User controlled (UC) sprite -- sprite orientation (2 pts) *
D.1 Autonomous sprite -- movement complexity (4 pts) *
D.2 Autonomous sprite -- sprite orientation (2 pts) *
E.1 Collision Management -- sprite interactions (4 pts) *
E.2 Collision Management -- environment interactions (2 pts) *
F.1 Scorekeeping - functions properly in the game (2 pts) *
F.2 Scorekeeping - scoring appears on screen (2 pts) *
G.1 Debriefing - clear outcome for the game (2 pts) *
G.2 Debriefing - game play stops (2 pts) *
G.3 Debriefing - items remaining on screen are appropriate (2 pts) ( Given gameplay: are sprites that disappeared reappearing? are the sprites supposed to there at the end of the game?) *
G.4 Debriefing - end of game options available (2 pts) *
H.1 Documentation -- coding comments included (2 pts) *
H.2 Documentation -- main sections of coding explained (2 pts) *
I.1 Code organization -- elements are named/titled (2 pts) *
I.2 Code organization -- elements are logically grouped and organized (2 pts) *
I.3 Code organization -- coding is efficient (2 pts) *
A.1 Scientific theme -- level of scientific thought applied to the theme (4 pts) (need to include up to 4 scientific concepts. 1 pts for each) *
A.2 Appropriate Scientific principles applied to theme (4 points)(1 point per applying principle)
Clear selection
A.3 Scientific theme -- scientific explanations included in game (up to four scientific concepts explained in the game. Each scientific concepts is specifically identified. 0.5 pts x 4 concepts = 2 pts; Scientific concepts are appropriate for the game. 0.5 pts x 4 concepts = 2 pts ) (4 pts) *
B.1 Graphics -- quality/complexity of UC sprite (4 pts) *
B.2 Graphics -- quality/complexity of autonomous sprites ( 4 pts) *
B.3 Graphics -- quality/complexity of background (4 pts) *
C.1 Sound - sounds are appropriate (2 pts) *
C.2 Sound -- quality/complexity of sound: Variation in sounds (1 pts); Background music included (1 pts); Sounds are appropriate given the theme (1 pts); Creativity of sounds (1 pts)(4 pts) *
D.1 Play balance -- level of difficulty: Difficulty is appropriate (1 pts); Objective is achievable (1 pts; Difficulty increases/decreases,ie levels (1 pts; multiple levels included (1 pts) (4 pts) *
D.2 Play balance -- speeds are appropriate for the game (4 pts) *
D.3 Play balance -- movements in the game are appropriate ( 4 pts) *
E.1 Overall game -- overall impression of the game (4 pts) *
E.2 Overall game -- originality of the game (4 pts) *
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