WCAG 2.0 and Game Accessibility Guidelines
This study is conducted by
- Thomas Westin (Stockholm University, Kista, Sweden). Contact: thomasw@dsv.su.se
- JaEun Jemma Ku (University of Illinois, USA)
- Jérôme Dupire (CNAM, Paris, France)
- Ian Hamilton (Independent accessibility specialist, UK)

The study is a contribution to the work by the W3C WCAG Silver Taskforce that aims to go beyond the web to apps. With the Canvas tag – and WebGL especially – web browsers are game runtime environments without plugins, and apps in general also include games. However, games are a special type of application that is limited by game rules and have many forms of inputs and outputs that are unique to games or less common in other applications. The study aims to describe a gap between Game Accessibility Guidelines and WCAG 2.0.

The survey may take about 20-30 minutes to complete. No individual demographic information will be shared with others, although anonymous aggregated information may be publicly shared. It is voluntary to participate.

Thanks for your participation!

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