2014 #beyondlaptops pre-conference survey

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    Maker Spaces
    Multiple devices (2:1)
    Design Thinking
    Measuring the Success of a 1:1 Initiative
    Parent Education
    Game-Based Learning
    Badges in Education
    Visible Thinking Routines
    Balance: How much is too much?
    Ergonomics/Wellness
    Dealing with explicit material online
    School-wide communication strategies
    Coding
    Laptop Logistics (replacement cycles, etc)
    Standards-based Grading & Reporting
    Design of School Spaces
    Project/Problem/Challenge Based Learning
    Research on 1:1 programs
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