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Reading/Writing Terms Narrative2 Quiz
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Last Name, First Name
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Your answer
Teacher
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Brossia
Bryson
Gibson
Tomasetti
Period
*
3/4
5/6
1. falling action
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A. A literary technique of giving hints about an event before it happens.
B. A word used in a special way that may be different from the literal meaning (e.g., "You drive me crazy" or "Hit the deck").
C. Character whose actions are inspiring or noble.
D. The contrast between what characters or readers might reasonably expect to happen and what actually happens.
E. The story is interruped to relate an event from an earlier time.
F. Word images and figures of speech used to enrich language (e.g., simile, metaphor, personification, alliteration, hyperbole, onomatopoeia, etc.).
G. Words or phrases that appeal to one or more of the five senses.
H. Writing that tells an imaginary story.
I. A figure of speech in which nonhuman objects are given human characteristics.
J. A figure of speech that compares two things without using the word like or as.
K. After the climax or end of conflict. The part of the story that leads to the resolution.
L. Text that describes actions or events: usually includes a problem and resolution.
M. The emotional state of mind expressed by an author or artist in his/her work, or the emotional atmosphere produced by an artistic work.
N. The structure of the events in a story, usually including rising action, climax, and resolution.
O. The writer or speaker who tells the story or describes the events in the story.
2. fiction
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A. A literary technique of giving hints about an event before it happens.
B. A word used in a special way that may be different from the literal meaning (e.g., "You drive me crazy" or "Hit the deck").
C. Character whose actions are inspiring or noble.
D. The contrast between what characters or readers might reasonably expect to happen and what actually happens.
E. The story is interruped to relate an event from an earlier time.
F. Word images and figures of speech used to enrich language (e.g., simile, metaphor, personification, alliteration, hyperbole, onomatopoeia, etc.).
G. Words or phrases that appeal to one or more of the five senses.
H. Writing that tells an imaginary story.
I. A figure of speech in which nonhuman objects are given human characteristics.
J. A figure of speech that compares two things without using the word like or as.
K. After the climax or end of conflict. The part of the story that leads to the resolution.
L. Text that describes actions or events: usually includes a problem and resolution.
M. The emotional state of mind expressed by an author or artist in his/her work, or the emotional atmosphere produced by an artistic work.
N. The structure of the events in a story, usually including rising action, climax, and resolution.
O. The writer or speaker who tells the story or describes the events in the story.
3. figurative language/literary devices
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A. A literary technique of giving hints about an event before it happens.
B. A word used in a special way that may be different from the literal meaning (e.g., "You drive me crazy" or "Hit the deck").
C. Character whose actions are inspiring or noble.
D. The contrast between what characters or readers might reasonably expect to happen and what actually happens.
E. The story is interruped to relate an event from an earlier time.
F. Word images and figures of speech used to enrich language (e.g., simile, metaphor, personification, alliteration, hyperbole, onomatopoeia, etc.).
G. Words or phrases that appeal to one or more of the five senses.
H. Writing that tells an imaginary story.
I. A figure of speech in which nonhuman objects are given human characteristics.
J. A figure of speech that compares two things without using the word like or as.
K. After the climax or end of conflict. The part of the story that leads to the resolution.
L. Text that describes actions or events: usually includes a problem and resolution.
M. The emotional state of mind expressed by an author or artist in his/her work, or the emotional atmosphere produced by an artistic work.
N. The structure of the events in a story, usually including rising action, climax, and resolution.
O. The writer or speaker who tells the story or describes the events in the story.
4. flashback
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A. A literary technique of giving hints about an event before it happens.
B. A word used in a special way that may be different from the literal meaning (e.g., "You drive me crazy" or "Hit the deck").
C. Character whose actions are inspiring or noble.
D. The contrast between what characters or readers might reasonably expect to happen and what actually happens.
E. The story is interruped to relate an event from an earlier time.
F. Word images and figures of speech used to enrich language (e.g., simile, metaphor, personification, alliteration, hyperbole, onomatopoeia, etc.).
G. Words or phrases that appeal to one or more of the five senses.
H. Writing that tells an imaginary story.
I. A figure of speech in which nonhuman objects are given human characteristics.
J. A figure of speech that compares two things without using the word like or as.
K. After the climax or end of conflict. The part of the story that leads to the resolution.
L. Text that describes actions or events: usually includes a problem and resolution.
M. The emotional state of mind expressed by an author or artist in his/her work, or the emotional atmosphere produced by an artistic work.
N. The structure of the events in a story, usually including rising action, climax, and resolution.
O. The writer or speaker who tells the story or describes the events in the story.
5. foreshadowing
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A. A literary technique of giving hints about an event before it happens.
B. A word used in a special way that may be different from the literal meaning (e.g., "You drive me crazy" or "Hit the deck").
C. Character whose actions are inspiring or noble.
D. The contrast between what characters or readers might reasonably expect to happen and what actually happens.
E. The story is interruped to relate an event from an earlier time.
F. Word images and figures of speech used to enrich language (e.g., simile, metaphor, personification, alliteration, hyperbole, onomatopoeia, etc.).
G. Words or phrases that appeal to one or more of the five senses.
H. Writing that tells an imaginary story.
I. A figure of speech in which nonhuman objects are given human characteristics.
J. A figure of speech that compares two things without using the word like or as.
K. After the climax or end of conflict. The part of the story that leads to the resolution.
L. Text that describes actions or events: usually includes a problem and resolution.
M. The emotional state of mind expressed by an author or artist in his/her work, or the emotional atmosphere produced by an artistic work.
N. The structure of the events in a story, usually including rising action, climax, and resolution.
O. The writer or speaker who tells the story or describes the events in the story.
6. hero/heroine
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A. A literary technique of giving hints about an event before it happens.
B. A word used in a special way that may be different from the literal meaning (e.g., "You drive me crazy" or "Hit the deck").
C. Character whose actions are inspiring or noble.
D. The contrast between what characters or readers might reasonably expect to happen and what actually happens.
E. The story is interruped to relate an event from an earlier time.
F. Word images and figures of speech used to enrich language (e.g., simile, metaphor, personification, alliteration, hyperbole, onomatopoeia, etc.).
G. Words or phrases that appeal to one or more of the five senses.
H. Writing that tells an imaginary story.
I. A figure of speech in which nonhuman objects are given human characteristics.
J. A figure of speech that compares two things without using the word like or as.
K. After the climax or end of conflict. The part of the story that leads to the resolution.
L. Text that describes actions or events: usually includes a problem and resolution.
M. The emotional state of mind expressed by an author or artist in his/her work, or the emotional atmosphere produced by an artistic work.
N. The structure of the events in a story, usually including rising action, climax, and resolution.
O. The writer or speaker who tells the story or describes the events in the story.
7. idiom
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A. A literary technique of giving hints about an event before it happens.
B. A word used in a special way that may be different from the literal meaning (e.g., "You drive me crazy" or "Hit the deck").
C. Character whose actions are inspiring or noble.
D. The contrast between what characters or readers might reasonably expect to happen and what actually happens.
E. The story is interruped to relate an event from an earlier time.
F. Word images and figures of speech used to enrich language (e.g., simile, metaphor, personification, alliteration, hyperbole, onomatopoeia, etc.).
G. Words or phrases that appeal to one or more of the five senses.
H. Writing that tells an imaginary story.
I. A figure of speech in which nonhuman objects are given human characteristics.
J. A figure of speech that compares two things without using the word like or as.
K. After the climax or end of conflict. The part of the story that leads to the resolution.
L. Text that describes actions or events: usually includes a problem and resolution.
M. The emotional state of mind expressed by an author or artist in his/her work, or the emotional atmosphere produced by an artistic work.
N. The structure of the events in a story, usually including rising action, climax, and resolution.
O. The writer or speaker who tells the story or describes the events in the story.
8. imagery
*
A. A literary technique of giving hints about an event before it happens.
B. A word used in a special way that may be different from the literal meaning (e.g., "You drive me crazy" or "Hit the deck").
C. Character whose actions are inspiring or noble.
D. The contrast between what characters or readers might reasonably expect to happen and what actually happens.
E. The story is interruped to relate an event from an earlier time.
F. Word images and figures of speech used to enrich language (e.g., simile, metaphor, personification, alliteration, hyperbole, onomatopoeia, etc.).
G. Words or phrases that appeal to one or more of the five senses.
H. Writing that tells an imaginary story.
I. A figure of speech in which nonhuman objects are given human characteristics.
J. A figure of speech that compares two things without using the word like or as.
K. After the climax or end of conflict. The part of the story that leads to the resolution.
L. Text that describes actions or events: usually includes a problem and resolution.
M. The emotional state of mind expressed by an author or artist in his/her work, or the emotional atmosphere produced by an artistic work.
N. The structure of the events in a story, usually including rising action, climax, and resolution.
O. The writer or speaker who tells the story or describes the events in the story.
9. irony (situational)
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A. A literary technique of giving hints about an event before it happens.
B. A word used in a special way that may be different from the literal meaning (e.g., "You drive me crazy" or "Hit the deck").
C. Character whose actions are inspiring or noble.
D. The contrast between what characters or readers might reasonably expect to happen and what actually happens.
E. The story is interruped to relate an event from an earlier time.
F. Word images and figures of speech used to enrich language (e.g., simile, metaphor, personification, alliteration, hyperbole, onomatopoeia, etc.).
G. Words or phrases that appeal to one or more of the five senses.
H. Writing that tells an imaginary story.
I. A figure of speech in which nonhuman objects are given human characteristics.
J. A figure of speech that compares two things without using the word like or as.
K. After the climax or end of conflict. The part of the story that leads to the resolution.
L. Text that describes actions or events: usually includes a problem and resolution.
M. The emotional state of mind expressed by an author or artist in his/her work, or the emotional atmosphere produced by an artistic work.
N. The structure of the events in a story, usually including rising action, climax, and resolution.
O. The writer or speaker who tells the story or describes the events in the story.
10. literary/narrative text
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A. A literary technique of giving hints about an event before it happens.
B. A word used in a special way that may be different from the literal meaning (e.g., "You drive me crazy" or "Hit the deck").
C. Character whose actions are inspiring or noble.
D. The contrast between what characters or readers might reasonably expect to happen and what actually happens.
E. The story is interruped to relate an event from an earlier time.
F. Word images and figures of speech used to enrich language (e.g., simile, metaphor, personification, alliteration, hyperbole, onomatopoeia, etc.).
G. Words or phrases that appeal to one or more of the five senses.
H. Writing that tells an imaginary story.
I. A figure of speech in which nonhuman objects are given human characteristics.
J. A figure of speech that compares two things without using the word like or as.
K. After the climax or end of conflict. The part of the story that leads to the resolution.
L. Text that describes actions or events: usually includes a problem and resolution.
M. The emotional state of mind expressed by an author or artist in his/her work, or the emotional atmosphere produced by an artistic work.
N. The structure of the events in a story, usually including rising action, climax, and resolution.
O. The writer or speaker who tells the story or describes the events in the story.
11. metaphor
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A. A literary technique of giving hints about an event before it happens.
B. A word used in a special way that may be different from the literal meaning (e.g., "You drive me crazy" or "Hit the deck").
C. Character whose actions are inspiring or noble.
D. The contrast between what characters or readers might reasonably expect to happen and what actually happens.
E. The story is interruped to relate an event from an earlier time.
F. Word images and figures of speech used to enrich language (e.g., simile, metaphor, personification, alliteration, hyperbole, onomatopoeia, etc.).
G. Words or phrases that appeal to one or more of the five senses.
H. Writing that tells an imaginary story.
I. A figure of speech in which nonhuman objects are given human characteristics.
J. A figure of speech that compares two things without using the word like or as.
K. After the climax or end of conflict. The part of the story that leads to the resolution.
L. Text that describes actions or events: usually includes a problem and resolution.
M. The emotional state of mind expressed by an author or artist in his/her work, or the emotional atmosphere produced by an artistic work.
N. The structure of the events in a story, usually including rising action, climax, and resolution.
O. The writer or speaker who tells the story or describes the events in the story.
12. mood
*
A. A literary technique of giving hints about an event before it happens.
B. A word used in a special way that may be different from the literal meaning (e.g., "You drive me crazy" or "Hit the deck").
C. Character whose actions are inspiring or noble.
D. The contrast between what characters or readers might reasonably expect to happen and what actually happens.
E. The story is interruped to relate an event from an earlier time.
F. Word images and figures of speech used to enrich language (e.g., simile, metaphor, personification, alliteration, hyperbole, onomatopoeia, etc.).
G. Words or phrases that appeal to one or more of the five senses.
H. Writing that tells an imaginary story.
I. A figure of speech in which nonhuman objects are given human characteristics.
J. A figure of speech that compares two things without using the word like or as.
K. After the climax or end of conflict. The part of the story that leads to the resolution.
L. Text that describes actions or events: usually includes a problem and resolution.
M. The emotional state of mind expressed by an author or artist in his/her work, or the emotional atmosphere produced by an artistic work.
N. The structure of the events in a story, usually including rising action, climax, and resolution.
O. The writer or speaker who tells the story or describes the events in the story.
13. narrator
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A. A literary technique of giving hints about an event before it happens.
B. A word used in a special way that may be different from the literal meaning (e.g., "You drive me crazy" or "Hit the deck").
C. Character whose actions are inspiring or noble.
D. The contrast between what characters or readers might reasonably expect to happen and what actually happens.
E. The story is interruped to relate an event from an earlier time.
F. Word images and figures of speech used to enrich language (e.g., simile, metaphor, personification, alliteration, hyperbole, onomatopoeia, etc.).
G. Words or phrases that appeal to one or more of the five senses.
H. Writing that tells an imaginary story.
I. A figure of speech in which nonhuman objects are given human characteristics.
J. A figure of speech that compares two things without using the word like or as.
K. After the climax or end of conflict. The part of the story that leads to the resolution.
L. Text that describes actions or events: usually includes a problem and resolution.
M. The emotional state of mind expressed by an author or artist in his/her work, or the emotional atmosphere produced by an artistic work.
N. The structure of the events in a story, usually including rising action, climax, and resolution.
O. The writer or speaker who tells the story or describes the events in the story.
14. personification
*
A. A literary technique of giving hints about an event before it happens.
B. A word used in a special way that may be different from the literal meaning (e.g., "You drive me crazy" or "Hit the deck").
C. Character whose actions are inspiring or noble.
D. The contrast between what characters or readers might reasonably expect to happen and what actually happens.
E. The story is interruped to relate an event from an earlier time.
F. Word images and figures of speech used to enrich language (e.g., simile, metaphor, personification, alliteration, hyperbole, onomatopoeia, etc.).
G. Words or phrases that appeal to one or more of the five senses.
H. Writing that tells an imaginary story.
I. A figure of speech in which nonhuman objects are given human characteristics.
J. A figure of speech that compares two things without using the word like or as.
K. After the climax or end of conflict. The part of the story that leads to the resolution.
L. Text that describes actions or events: usually includes a problem and resolution.
M. The emotional state of mind expressed by an author or artist in his/her work, or the emotional atmosphere produced by an artistic work.
N. The structure of the events in a story, usually including rising action, climax, and resolution.
O. The writer or speaker who tells the story or describes the events in the story.
15. plot
*
A. A literary technique of giving hints about an event before it happens.
B. A word used in a special way that may be different from the literal meaning (e.g., "You drive me crazy" or "Hit the deck").
C. Character whose actions are inspiring or noble.
D. The contrast between what characters or readers might reasonably expect to happen and what actually happens.
E. The story is interruped to relate an event from an earlier time.
F. Word images and figures of speech used to enrich language (e.g., simile, metaphor, personification, alliteration, hyperbole, onomatopoeia, etc.).
G. Words or phrases that appeal to one or more of the five senses.
H. Writing that tells an imaginary story.
I. A figure of speech in which nonhuman objects are given human characteristics.
J. A figure of speech that compares two things without using the word like or as.
K. After the climax or end of conflict. The part of the story that leads to the resolution.
L. Text that describes actions or events: usually includes a problem and resolution.
M. The emotional state of mind expressed by an author or artist in his/her work, or the emotional atmosphere produced by an artistic work.
N. The structure of the events in a story, usually including rising action, climax, and resolution.
O. The writer or speaker who tells the story or describes the events in the story.
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