KU CoderDojo Unity Course 2018/19 Application Form
Unity is a powerful cross-platform game engine used by professional game developers to create video games and simulations for computers, game consoles and mobile devices. Students learn to create 3-D indoor and outdoor worlds, navigate them with C# script and get to grips with the RigidBody physics engine. Later, they move on to making RPGs or vehicular simulations; then learn to port projects to mobiles, consoles and VR platforms.

The students  will be programming in C#, but all they need are solid programming skills in any programming language. Past attendance on at least four Python sessions at CoderDojo, or equivalent experience gained elsewhere, should be sufficient. The course is led by a Kingston University lecturer in Computer Games Programming.

The programme ('the Course') will run monthly from 13 October 2018 until April 2019, on one Saturday afternoon from 2.00-4.30pm each month during term. The Course calendar will be circulated later to successful applicants.
 
The course is free but we need a commitment by students to attend the full programme.  This application must be submitted online by a parent or guardian, but there are some questions at the end to be completed by the student.

It is a condition of Kingston University's support for the course that, in the event demand for places exceeds maximum capacity, a proportion of places should be allocated to less advantaged applicants.


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