Global Youth Peacemaker (GYP) – AI & Metaverse International Youth Exchange
Global Youth Peacemaker (GYP)

The Global Youth Peacemaker (GYP) is an international youth exchange program that brings together students from South Korea and Europe in the metaverse.
Participants will explore global peace and related issues, design digital campaigns, and use AI and other creative tools to produce promotional content such as posters, music, and videos. The program will conclude with a metaverse exhibition where students showcase their collaborative works.

Through these activities, GYP empowers young people to enhance their digital literacy, creativity, and global citizenship, and to take active roles as peacemakers in the digital age.


Application Information

  • Application period: Open until 8 October 2025

  • Selection method: First-come, first-served

Participation Information
  • Program period: 11 October – 29 November 2025, every Saturday, 10:30 AM – 12:30 PM (UK time)
  • Participants: About 15 European students and 15 South Korean secondary school students
  • Platforms: Zoom, ZEP metaverse
Program Overview
  • Understanding the concept and importance of digital literacy and measuring growth with the Digital Intelligence Quotient (DIQ) test
  • Learning metaverse ethics and how to use the metaverse responsibly

  • Learning AI ethics and how to use AI tools

  • Forming groups to discuss global issues and design digital campaigns

  • Collecting and analysing data with big data tools for campaign design

  • Creating digital content (posters, videos, music) using AI and digital tools

  • Showcasing and explaining the created content in a metaverse exhibition

Weekly Schedule
  • Week 1: 11 Oct – Welcome to GYP – DIQ test, using AI translators, introductions

  • Week 2: 18 Oct – We are Digital Global Citizens! – Digital literacy & global citizenship, metaverse ethics and usage

  • Week 3: 25 Oct – Evolving Cyberbullying, Let’s Discuss Prevention Methods! – Understanding cyberbullying, campaign planning, poster creation

  • Week 4: 1 Nov – Solving Global Issues with AI – Introduction to AI, brainstorming sustainable AI solutions, video creation methods

  • Week 5: 8 Nov – Creating a Promotional Video on AI for Solving Global Issues – Producing an AI promotional campaign video

  • Week 6: 15 Nov – Reflecting on the Spirit of Sports – Understanding esports, discussing sportsmanship and healthy gaming culture

  •  Week 7: 22 Nov –Composing a Campaign Song Using AI – Learning AI music composition and creating a campaign song

  • Week 8: 29 Nov – Metaverse Exhibition & Completion Ceremony – Exhibition of works, closing party, certificate ceremony

Participation Requirements
  • Join via laptop or PC with a camera and microphone. (Tablet operating systems, i.e. Android and iPadOS, are not flexible enough to use the tools introduced in the program)

  • Keep the camera on during participation

  • Attend at least 80% of sessions (late arrival of 5 or more minutes is counted as an absence)

  • Respect and support international peers, even if they are not fluent in English; encouraged to use AI translation for communication

  • Follow digital etiquette guidelines

  • Consent to image & video consent for activity records and promotion

Benefits
  • Certificate of completion issued by the Digital Literacy Association (for students who attend at least 80% of the program sessions)
Instructors
  • Main Instructor: Daniel Corks

    • Professor, SolBridge International School of Business

    • BSc in Mathematics, University of Waterloo (Canada)

    • MA in Applied Linguistics, Sogang University

    • EdD candidate, Learning Design & Leadership, University of Illinois

    • Certified Digital Literacy Educator (Level 1)


  • Assistant Instructor: Junghun Shin

    • Undergraduate student in Game Design, Rochester Institute of Technology (USA)

    • Completed GYP 1st and 2nd cohort, intern in 3rd cohort


Organizer Introduction
  • Center for Digital Literacy (CDL) is a leading non-profit organization dedicated to promoting digital literacy and responsible AI use around the world.
    CDL designs policies, frameworks, and educational programs that help people use digital technology for the greater good.

    The organization collaborates with international partners — including UNESCO, Meta, and other global institutions — to develop AI and digital literacy initiatives.
    In addition to its research and policy work, CDL runs youth exchange programs like the Global Youth Peacemaker (GYP) to help young people grow as global citizens and digital leaders.
  • https://en.cdledu.org/
  • Watch the 2024 GYP Activity Video
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10. If selected to participate in the GYP program, do you commit to completing all eight weeks of the program?
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This program has many interested students but very limited spots. Registering but missing multiple sessions or not actively participating means another student has lost the opportunity to participate.
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