Topics of the talk can include, but are not limited to:
Digital Signal Processing
Audio synthesis and analysis
Music technology, DAWs, audio plug-ins
Game audio
3D and VR/AR audio
Generative AI for audio applications
Creative coding
Other applications of audio programming (e.g. telecommunications, multimedia, medicine, biology)
Design and evaluation of audio software and hardware systems
Programming languages used for audio development (e.g. C++, Rust, Python)
Software development tools, techniques, and processes
Performance, optimisation, and parallelisation
Audio development on mobile platforms
Embedded, Linux, and bare metal audio programming
Low-latency and real-time programming
Best practices in audio programming
Testing and QA
Educational approaches and tools for audio and DSP programming
Planning and navigating a career as an audio developer
Other relevant topics likely to be of interest to the ADC audience