Project Borealis - Texture Art
Be part of something exciting!
Responsibilities
As a Texture artist, you will work on in-game textures and sprites,
Skill Requirements
Graphic Artist:
● Able to use some form of vector graphics illustration program to produce high quality vector art
● Able to add realistic damage and grunge to any decals produced

Texture Artist:
● Skilled with Substance Designer and able to use Substance Painter
● Experience with Unreal Engine materials and material graphs is a bonus

Project Requirements
● The ability to give and take constructive criticism
● The ability to handle multiple assignments at once while staying organized
● The ability to contribute, on average, 5 hours a week to Project Borealis
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