Shenmue Quiz on GDC 2014, chapter tiles and Shenmue master interviews
Part 1:  Yu Suzuki’s Shenmue Post-mortem at GDC 2014 (8 questions)
Part 2: Chapter tiles (4 questions)
Part 3: Shenmue Master's interviews (7 questions)
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Part 1:  Yu Suzuki’s Shenmue Post-mortem at GDC 2014
The following arcade games are playable in either Shenmue 1 or Shenmue 2, or both. Which year were these games released? (1 point for each correct answer) *
4 points
1984
1985
1986
1987
Hang On
Space Harrier
Out Run
After Burner
What is the name of Yu Suzuki's RPG game prototype on Saturn? *
1 point
Yu Suzuki made a seminal trip to China in the 1990s. His objective was to research and gather material for his upcoming Virtua Fighter 2, and this research also influenced his concept for a "Virtua Fighter RPG" which eventually came to be known as Shenmue.

Which year did Yu Suzuki make the trip?
*
1 point
Captionless Image
Yu Suzuki visited several places during his trip to China, which one of the following places he did NOT visit? *
1 point
The plot of the Virtua Fighter RPG has four phases. What is the theme of each phase? *
4 points
Starting afresh
Departure
Fight
Sadness
Introduction
Development
Denouement
Conclusion
Due to the platform change, Yu Suzuki needed to anticipate the hardware specifications of Dreamcast. Which of the following specification is better, worse or the same as expected?
The expected specification is shown in the bracket.
*
3 points
Worse
Same
Better
CPU (SH4 at 200 MHz)
Main Memory (8 MB)
Video Memory (8 MB)
Yu Suzuki describes Shenmue with three keywords. Which one is NOT one of them? *
1 point
During the debug phase, it was discovered that Yokosuka in Shenmue became empty and no NPCs can be seen. What was the reason for this? *
1 point
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