- Explore best practice pedagogical approaches, including pair programming, problem solving, & the use of flipped learning (YouTube/online tutorials), for integrating Scratch coding across the curriculum.- Engage in a collaborative, hands-on learning activity, designing and coding a Scratch game using the game design process.- Walk away with an online toolkit of teaching resources & activity ideas (shared through a Google Site) which participants can download and adapt for classroom use.
We would highly recommend participants create a Scratch account via http://scratch.mit.edu.au, or download Scratch and Adobe Air onto their laptop prior to this session.
July 610am - 12pmQuigley Center, 835 N Rush St.
Presented by Michael Graffin (@mgraffin), an iSTE Emerging Leader from Iona Presentation Primary School in Perth, Western Australia. Website: http://www.mgraffin.com/.